Easter Memory is a HTML5 Puzzle game. Match all identical cards before time runs out!
This game has been developed in HTML5/js and third-party library CreateJs – http://createjs.com/ (not Construct2 or other framework).
The ZIP package contains the game with 1920×1080 resolution that scales to fit the whole screen device. The game is fully compatible with all most common mobile devices.
Please beware that sounds are ENABLED ON MOBILE DEVICES to avoid compatibility issues. More info into help file (see documentation).
- Sounds can’t be enabled for Windows Phone as this kind of device have unsolvable issues with <audio> and <video> tag.
- If you want to make an app out of this game, we suggest you to reskin or at least rebrand it
- We can’t be held responsible and offer support for eventual issues met during the use of the game in third party software (i.e. PhoneGap, Cordova, Iudei).
This game is fully compatible with CTL Arcade
A WordPress Plugin that allows you to create a real arcade on your website.
With CTL Arcade you can:
- Monetize with your games adding Ads Banners
- Promote your website with Social Share Buttons
- Improve our games with Leaderboard, and Rating Feature
29/01/2016: - FULL SCREEN feature added - Added Event handler for WordPress plugin CTL Arcade: http://codecanyon.net/item/ctl-arcade-wordpress-plugin/13856421 30/11/2016: -Bug fixed with sharing score feature - Orientation alert added - Button full-screen added 16/06/2017: -Minor bug fixed on audio toggle 30/06/2017: - Bug fixed with Retina display - Updated Sound library 08/03/2018: - Bug fixed on fullscreen feature - Bug fixed on fullscreen in iframe 19/13/2019: - Bug fixed on font loading - Preloader updated - Landscape IOS fullscreen added - Added Favicon and title - Centered top game - Loading recovery for slow connection 15/04/2022: -Minor bugs fixed
=== Even if we do our best to minimise any inconvenience, we can’t ensure the full compatibility of all our games on every device and every operating system update.
Thank you for the understanding. ===
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