8 May 2020 • Improved design with new views added on game screen. • Fixed a crash on words loading screen. • Updated code to support iOS 13+, Xcode 11+ and Swift 5+ versions.
6 August 2019 • Improved Home Screen with new design of list view and improved background Colors. • Improved design of the game panel and adjust buttons and text according to new devices. • Improved design of “Great Job” screen • Fixed Crashing issue from the application • Upgraded to support the latest ios versions
29 January 2019 • Words sorting • Added functionality for revealing the first letter after watching a rewarded ad.
17 December 2017 • Edited the 'shuffleLetters()' method in GameBoard.swift since characters is deprectaed in Swift 4 • Removed ".characters" from the lines of code highlighted by the warnings that Xcode prints out while running the app
29 September 2017 • Updated to Xcode 9, Swift 4, iOS 11 • Set Swift 3 @objc Inference as Default in Build Settings • Added a 1125x2436px png image (iPhone X launch image) into Images.xcassets -> LaunchImage image set • Adjusted some views in the Storyboard, because of iPhone X layout • Edited the 'func showBanner()' methods in order to display banner ads properly in iPhone X • Unchecked the Runtime API Checking | Main Thread Checker in Edit Scheme -> Diagnostics, accordingly to this post: https://stackoverflow.com/a/44392584/3724800
Wordzy is a Universal Game Template where you have to unscramble 4, 6 and 9-letter words in a nice interface as a grid of buttons.
You can insert your words into a simple .plist file, start by inserting the 4-letter words, then the 6-letter ones and lastly the 9-letter ones.
If you get stuck on a word, you can ask for help to your friends on social networks, email, and SMS.
Wordzy is multi-language (English and Italian words and translations included for demo purposes), native XCode project, Swift language, Storyboard, Universal, super easy to customize.
I get a Code signing error in Xcode 8.x
That’s a bug of Xcode 8 with macOS Sierra, check this sample video to see how to fix it: https://youtu.be/z2LemT1_LqA
How to remove AdMob banner ads
Check this video out to see how to remove the code that shows AdMob banners: https://youtu.be/e-HQYnta2Jg Keep in mind that you must repeat the shown steps for every .swift file that contains this line on the top:import GoogleMobileAds
What about free support for this template?
I can offer free support for bugs encountered in the original code. Instead, if you’ve edited the code and messed something up with it, I may apply some fee to fix it either via TeamViewer or by checking your app project files directly on my computer.
Should I use the latest version of Xcode to edit this template?
Yes, I always update my apps to the latest version of the IDE.
- XCode 9.x project – Swift – 64bit
- iOS 8.0+ – Universal – Storyboard
- AdMob banners
- Easily insert your words into a .plist file
- Ask for help to unscramble a word on installed social network apps, mail and SMS
- PDF User Guide included
- PSD graphics included
- Easy to customize, well commented code
- Apple Mac with its latest OS version installed
- The latest version of Xcode and some knowledge about its UI interface
- Photoshop or any other image editor software
- An Apple Developer account to submit apps to the App Store
- An AdMob account to generate your own banner UNIT ID