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Discussion on Material Wallpaper

Discussion on Material Wallpaper

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2183 comments found.

In my app, AdMob Banner and Interstitial are not working, but the rest of the ads are working. Like native, app open, and reward. My app is live, and Google approves AdMob ads. i have also tried test ads also not working. pls reply

Pls check your email.

Problem Solved thank you.

Hi, We’ve tested it, banner and interstitial are working fine. Thanks

Hi, Admob test ad is not working I tried different unique package name please help me how to fix this issue.? When you update new updated version..?

Hi Please reply my issue

Hi,

There is no problem with the test ad, everything is running normally:
https://drive.google.com/file/d/1lZWl11jTqms5J2TDzXtdoEVGCx8rF97j/preview

Make sure you’ve put the correct test ad unit id:
https://developers.google.com/admob/android/test-ads#demo_ad_units

Thanks

farez01 Purchased

Hello! I noticed that videos get stretched to fit the screen, causing distortion. Since some devices have longer screens than 1080×1920, this affects the video’s appearance. It would be great if you could add an option to preserve the original aspect ratio and center the video (with black or blurred background). Looking forward to future updates!

I want to turn off audio when we set wallpaper on any device. When I set any live wallpaper, it does not look good—it looks stretched. pls check – https://postimg.cc/V5k3XtyM

I have encountered this issue on many devices with the latest Android version, such as 13: “Your device isn’t compatible with this version.”

Hi, It’s not clear what you mean, this item is built with minSdk 21, so the app will be able to be installed on all Android API 21 (Lollipop) and above devices, currently it has reached a stable version on Android API 35 or Android 15 (Vanilla Ice Cream), so there is no problem with the installation between these Android versions, if there is a problem, maybe you made a configuration error, try reinstalling using the original code. Thanks

Hi, I found a solution. pls check and provide me with a guide – https://chatgpt.com/share/680cf3a7-fc20-8008-9072-944b0db808e5

Hi friends, I’m thinking about releasing an update to my app, so I’d like to know if you’re planning on releasing one anytime soon. It’s better to wait and not have to do double work.

Hi, Update has been released. Thanks

check your email bro…...

Jebra23

Jebra23 Purchased

When new update will come?

Jebra23

Jebra23 Purchased

The app’s ranking has dropped and downloads have decreased. Please release an update.

Hi, The update is being prepared to be released in the next few days. There are no new features in the new update, it is for updating the project with the latest Android Studio support, updated dependency libraries, edge-to-edge screen support and some other improvements. Thanks

Hi, Update has been released. Thanks

Is There any update?? When the next update will come??

Hi, Update has been released. Thanks

Hi, I’m using the 6.4.0 version, the Unity ads are not working, any help ?

Hi, To use unity ads, you need to change the ad network sdk dependency implementation in the build.gradle file according to the documentation instructions provided, if only unity ads are used, use unity-ads-sdk, if you want to enable full support for 9 ads, use multi-ads-sdk. Thanks

Their support is very bad. I have been sending email after email but they are not giving any kind of replay.

Hi, It’s been answered and resolved. Thanks

yes

hello brother maine material wallpaper source code buy kiya tha lekin android studio me error aa rha hai kya aap mujhe koi tutorial provide kar sakte ho

Can i use two admin panels for the same package name? because i am planning to do multiple releases for different countries.

Which server do you recommend for this code? Because it contains image host and many servers do not accept this code. Thanks

If I buy it, after customizing it, do I have to upload my own new wallpapers or will there be no problem if I leave the ones that are uploaded on the Play Store as is? And if I have to upload my own, where can I get them?

Is There any update?? When the next update will come??

Jebra23

Jebra23 Purchased

Hello, when will you post an update for this code? My app is down due to “Vitals bad behavior detected”. Please Help us.

Hi, An update for this item is scheduled to be released mid or end of this month. Thanks

Hi, Update has been released. Thanks

I want to ask. I have set offline and online ads. Why are the ads still not appearing? Even using test ads, they don’t appear.

can you help me why it can be like that?

i try again multi sdk with 1+ not 2+ so is wortise sdk 1+ not 2+ is normal

thank your, problem solved. Sorry, I didn’t mean to spam, because the problem was not encountered at the same time.

Hi, I have the same problem that several people mentioned in all my solodroid wallpapers and radio apps:

Your Android vitals user-perceived crash rate is 1.1% which exceeds the bad behavior threshold of 1.09% in the last 28 days period.

Please fix this soon, the apps are at risk. Thanks.

Your Android vitals user-perceived crash rate is 1.1% which exceeds the bad behavior threshold of 1.09% in the last 28 days period. If your app exceeds bad behavior thresholds, it is likely to be less discoverable, and a warning is likely to be shown on your store listing.

I got the same like the guy that comment before. Also I got my google ad manager limited.

Also this is from wortise ads. This Binder call may be taking too long, causing the main thread to wait, and triggering the ANR. Learn more

at android.os.BinderProxy.transact (BinderProxy.java:550)
at android.content.ContentProviderProxy.query (ContentProviderNative.java:470)
at android.content.ContentResolver.query (ContentResolver.java:1196)
at android.content.ContentResolver.query (ContentResolver.java:1117)
at android.content.ContentResolver.query (ContentResolver.java:1073)
at com.google.android.gms.dynamite.DynamiteModule.zzb (com.google.android.gms:play-services-basement@@18.3.0:10)
at com.google.android.gms.dynamite.DynamiteModule.zza (com.google.android.gms:play-services-basement@@18.3.0:47)
at com.google.android.gms.dynamite.DynamiteModule.getRemoteVersion (com.google.android.gms:play-services-basement@@18.3.0:1)
at com.google.android.gms.ads.internal.client.zzbb.zzd (com.google.android.gms:play-services-ads-lite@@23.5.0:5)
at com.google.android.gms.ads.internal.client.zzba.zzd (com.google.android.gms:play-services-ads-lite@@23.5.0:2)
at com.google.android.gms.ads.AdLoader$Builder.<init> (com.google.android.gms:play-services-ads-lite@@23.5.0:3)
at com.wortise.ads.f5.a (NativeLoader.kt:9)
at com.wortise.ads.f$c.invokeSuspend (AdLoader.kt:2)
at com.wortise.ads.f$c.a (AdLoader.kt)
at com.wortise.ads.f$c.invoke (AdLoader.kt)
at kotlinx.coroutines.intrinsics.UndispatchedKt.startUndispatchedOrReturnIgnoreTimeout (Undispatched.kt:89)
at kotlinx.coroutines.TimeoutKt.setupTimeout (Timeout.kt:151)
at kotlinx.coroutines.TimeoutKt.withTimeoutOrNull (Timeout.kt:107)
at com.wortise.ads.f.a (AdLoader.kt:7)
at com.wortise.ads.natives.GoogleNativeAd.loadAd (GoogleNativeAd.kt:34)
at com.wortise.ads.natives.GoogleNativeAd.access$loadAd (GoogleNativeAd.kt:1)
at com.wortise.ads.natives.GoogleNativeAd$g$a.emit (Emitters.kt:172)
at kotlinx.coroutines.flow.FlowKt__BuildersKt$asFlow$$inlined$unsafeFlow$3.collect (SafeCollector.common.kt:115)
at com.wortise.ads.natives.GoogleNativeAd$g.collect (SafeCollector.common.kt:1)
at kotlinx.coroutines.flow.FlowKt__ReduceKt.firstOrNull (Reduce.kt:228)
at kotlinx.coroutines.flow.FlowKt.firstOrNull (unavailable:1)
at com.wortise.ads.natives.GoogleNativeAd.onAdSelected (GoogleNativeAd.kt:20)
at com.wortise.ads.natives.GoogleNativeAd.access$onAdSelected (GoogleNativeAd.kt:1)
at com.wortise.ads.natives.GoogleNativeAd$f.invokeSuspend (GoogleNativeAd.kt:2)
at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith (ContinuationImpl.kt:33)
at kotlinx.coroutines.DispatchedTask.run (DispatchedTask.kt:106)
at android.os.Handler.handleCallback (Handler.java:938)
at android.os.Handler.dispatchMessage (Handler.java:99)
at android.os.Looper.loop (Looper.java:250)
at android.app.ActivityThread.main (ActivityThread.java:7851)
at java.lang.reflect.Method.invoke (Native method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:592)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:958)

Sorry for writing them here because I dont have time. When you get the logs i will edit the messages to delete them. I love your codes anyway and I have a lot of $$$ because of you <3

Hi, Ok, we’ve get the logs, so you can remove all the code above because your applicationId is exposed. Thanks

Your Android vitals user-perceived crash rate is 2.65% which exceeds the bad behavior threshold of 1.09% in the last 7 days period. If your metric persists at this level, your app is likely to become less discoverable and a warning is likely to be shown on your store listing.

Improve your app quality to reduce your bad behaviour threshold.

“This Warning are comping form my play Console. How i Fixed it?”

i already have purchased the app and i want to buy extended version to be able to publish more apps, what should i do?

Hi, You can contact the Envato Market Help Center directly to ask whether it is possible to exchange the license, if not, then you need to repurchase the item with an Extended License, so you will have 2 licenses, Regular and Extended License. Thanks

Hi, Another alternative if you only want to use 1 license, you can buy this item again with an Extended License, after the payment is confirmed, then you can submit a refund request for your old Regular License. Thanks

Okay, thanks.

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