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Four Dots | iOS Universal Endless Board Game Template (Swift)

Four Dots | iOS Universal Endless Board Game Template (Swift)





Sep 29th 2017
• Updated to Xcode 9, Swift 4, iOS 11
• Set Swift 3 @objc Inference as Default in Build Settings
• Added a 1125x2436px png image (iPhone X launch image) into Assets.xcassets -> LaunchImage image set
• Adjusted some views in the Storyboard, because of iPhone X layout 
• Edited the 'func showBanner()' methods in order to display banner ads properly in iPhone X
• Unchecked the Runtime API Checking | Main Thread Checker in Edit Scheme -> Diagnostics, accordingly to this post: https://stackoverflow.com/a/44392584/3724800
Mar 9th 2017
• Updated to Xcode 8.2.1
• Updated GoogleMobileAds.framework and its relative code
Oct 12th 2016
• Added Bluetooth and Calendars Privacy permissions in Info.plist file, required by Apple to share scores
• Hidden the StatusBar in GameBoard.swift and GameOver.swift




Four Dots is a 1-tap nice endless Universal game template where you have to turn a rose of 4 circles and match the color of the dots that fall down the screen when they collide with those circles. Dots get randomly generated, you get more dots while collecting more score points so you must be quick and tap anywhere on the screen to catch all the right dots.

Four Dots has a Game Center Leaderboard for best score, Swift language, native XCode project.
It’s a simple game, yet very addictive!


I’m new to Xcode UI interface, any help?

Sure, start by reading this tutorial, it will surely help you get familiar with Xcode and its UI interface: https://hubpages.com/technology/iOS-About-Xcode-and-its-interface

How do I setup the Game Center Leaderboard on iTunes Connect?

Check this video out: https://youtu.be/4QwjqFpBm_k

I get a Code signing error in Xcode 8.x

That’s a bug of Xcode 8 with macOS Sierra, check this sample video to see how to fix it: https://youtu.be/z2LemT1_LqA

How to remove AdMob banner ads

Check this video out to see how to remove the code that shows AdMob banners: https://youtu.be/e-HQYnta2Jg Keep in mind that you must repeat the shown steps for every .swift file that contains this line on the top:
import GoogleMobileAds

What about free support for this template?

I can offer free support for bugs encountered in the original code. Instead, if you’ve edited the code and messed something up with it, I may apply some fee to fix it either via TeamViewer or by checking your app project files directly on my computer.

Should I use the latest version of Xcode to edit this template?

Yes, I always update my apps to the latest version of the IDE.







  • XCode 9.x project – Swift – 64bit
  • Native UIKit game (NO Cocos2D)
  • iOS 8.0+ – Storyboards – Universal
  • AdMob banners
  • Game Center Leaderboard for Best Score
  • Share Your Scores on Twitter, Facebook, Mail, etc.
  • User Guide and PSD files included
  • Easy to customize, endless game


  • Apple Mac with its latest OS version installed
  • The latest version of Xcode and some knowledge about its UI interface
  • Photoshop or any other image editor software
  • An Apple Developer account to submit apps to the App Store
  • An AdMob account to generate your own banner UNIT ID







We’ve recently found out that some developers have bought our app templates, reskinned them just a bit and put them on sale on other source code markets similar to CodeCanyon, saying that they developed and own such source codes.
That is a serious copyright infringement, developers who buy our templates are allowed to reskin and sell them as apps on the App Store (accordingly to the License type they’ve purchased a template for), but are not allowed to put our original source codes for sale on source code markets, including CodeCanyon. We will report developers who made copyright infringements to the competent authorities. Thanks.

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