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Discussion on WebDroid - Android WebView App

Discussion on WebDroid - Android WebView App

Cart 369 sales

447 comments found.

error “403 disallowed_useragent Any solution for Google authentication?

Hi, Can you include video screen capture related to this? Thanks

Hello developer! I have 3 questions before purchasing:

1- I am a website creator, but I have no experience in app development. Will I be able to create the app and APK by following the documentation? If not, do you offer support?

2- Is it possible to remove any layout item from your app, leaving only my website visible?

3- Is the app created directly in Android Studio or is there an admin panel?

Hi,

1. Yes, don’t worry, no coding knowledge needed, you just follow the documentation instructions and you will I be able to create the app and APK by following the documentation, if you need support, we’ll help you.

2. Yes, of course, this item displays the web page according to the url you entered.

3. To create apk/aab, use android studio, for this item do not use admin panel, but use config.json file for remote configuration, config.json file can be uploaded on google drive, github or your hosting, if you want android webview app that is connected to admin panel, you can see our other item WebDroidX.

Thanks

Thanks for the quick reply!

In my case I think WebDroidX will be better. I will buy it.

Thanks

error “403 disallowed_useragent Any solution for Google authentication?

Subject: Request for Dependencies to Show IronSource Ads

Hi Solodroid,

I hope you’re doing well. Could you please provide me with the dependencies needed to display IronSource ads in the app?

Thanks in advance! I look forward to your response.

Best regards,

Hi,

Thanks for follow-up your messages, if you want to use ironSource, you need to use multi-ads-sdk, you can see this link for the instructions: https://blog-solodroid.blogspot.com/2025/03/multi-ads-sdk.html

Thanks

Configuration cache state could not be cached: field `librarySourceSets` of task `:app:mapDebugSourceSetPaths` of type `com.android.build.gradle.tasks.MapSourceSetPathsTask`: error writing value of type ‘org.gradle.api.internal.file.collections.DefaultConfigurableFileCollection’ > Could not resolve all files for configuration ’:app:debugRuntimeClasspath’. > Could not find com.chartboost:chartboost-sdk:9.7.0. Searched in the following locations: – https://dl.google.com/dl/android/maven2/com/chartboost/chartboost-sdk/9.7.0/chartboost-sdk-9.7.0.pomhttps://repo.maven.apache.org/maven2/com/chartboost/chartboost-sdk/9.7.0/chartboost-sdk-9.7.0.pomhttps://jitpack.io/com/chartboost/chartboost-sdk/9.7.0/chartboost-sdk-9.7.0.pomhttps://android-sdk.is.com/com/chartboost/chartboost-sdk/9.7.0/chartboost-sdk-9.7.0.pomhttps://unity3ddist.jfrog.io/artifactory/unity-mediation-mvn-prod-local/com/chartboost/chartboost-sdk/9.7.0/chartboost-sdk-9.7.0.pomhttps://maven.wortise.com/artifactory/public/com/chartboost/chartboost-sdk/9.7.0/chartboost-sdk-9.7.0.pomhttps://artifact.bytedance.com/repository/pangle/com/chartboost/chartboost-sdk/9.7.0/chartboost-sdk-9.7.0.pom Required by: project :app > com.github.solodroid-dev:multi-ads-sdk:2.3.0 > com.wortise:android-sdk:1.6.1 > com.wortise:adapter-chartboost:9.7.0.0 > Could not find co.ogury:ogury-sdk:5.8.0. Searched in the following locations: – https://dl.google.com/dl/android/maven2/co/ogury/ogury-sdk/5.8.0/ogury-sdk-5.8.0.pomhttps://repo.maven.apache.org/maven2/co/ogury/ogury-sdk/5.8.0/ogury-sdk-5.8.0.pomhttps://jitpack.io/co/ogury/ogury-sdk/5.8.0/ogury-sdk-5.8.0.pomhttps://android-sdk.is.com/co/ogury/ogury-sdk/5.8.0/ogury-sdk-5.8.0.pomhttps://unity3ddist.jfrog.io/artifactory/unity-mediation-mvn-prod-local/co/ogury/ogury-sdk/5.8.0/ogury-sdk-5.8.0.pomhttps://maven.wortise.com/artifactory/public/co/ogury/ogury-sdk/5.8.0/ogury-sdk-5.8.0.pomhttps://artifact.bytedance.com/repository/pangle/co/ogury/ogury-sdk/5.8.0/ogury-sdk-5.8.0.pom Required by: project :app > com.github.solodroid-dev:multi-ads-sdk:2.3.0 > com.wortise:android-sdk:1.6.1 > com.wortise:adapter-ogury:5.8.0.0

Possible solution: – Declare repository providing the artifact, see the documentation at https://docs.gradle.org/current/userguide/declaring_repositories.html

I put the dependency implementation ‘com.github.solodroid-dev:multi-ads-sdk:2.+’ but I get that error

Hi, Focus and follow the tutorial completely, Open settings.gradle (Project Settings) and update the dependencyResolutionManagement

Hello, I have a warning, this one too.

1. Your app uses deprecated APIs or parameters for edge-to-edge One or more of the APIs you use or parameters that you set for edge-to-edge and window display have been deprecated in Android 15. Your app uses the following deprecated APIs or parameters:

android.view.Window.setDecorFitsSystemWindows android.view.Window.setNavigationBarColor android.view.Window.setStatusBarColor These start in the following places:

R.Q.a a6.g.h com.google.android.material.datepicker.r.F com.techbeta.freekart.activity.MainActivity.J To fix this, migrate away from these APIs or parameters.

2.Remove resizability and orientation restrictions in your app to support large screen devices From Android 16, Android will ignore resizability and orientation restrictions for large screen devices, such as foldables and tablets. This may lead to layout and usability issues for your users.

We detected the following resizability and orientation restrictions in your app:

V5.a$c.a To improve the user experience for your app, remove these restrictions and check that your app layouts work on various screen sizes and orientations by testing on Android 16 and below.

ah ok and how long will the update be so I can organize myself? Thanks

You can add something so that they do not modify the application, they are making them mod

When will the code be updated?

Hi i got two errors while published this app in Play store please guide me to clear this

1. Your app uses deprecated APIs or parameters for edge-to-edge One or more of the APIs you use or parameters that you set for edge-to-edge and window display have been deprecated in Android 15. Your app uses the following deprecated APIs or parameters:

android.view.Window.setDecorFitsSystemWindows android.view.Window.setNavigationBarColor android.view.Window.setStatusBarColor These start in the following places:

R.Q.a a6.g.h com.google.android.material.datepicker.r.F com.techbeta.freekart.activity.MainActivity.J To fix this, migrate away from these APIs or parameters.

2.Remove resizability and orientation restrictions in your app to support large screen devices From Android 16, Android will ignore resizability and orientation restrictions for large screen devices, such as foldables and tablets. This may lead to layout and usability issues for your users.

We detected the following resizability and orientation restrictions in your app:

V5.a$c.a To improve the user experience for your app, remove these restrictions and check that your app layouts work on various screen sizes and orientations by testing on Android 16 and below.

how can i remove this errors and its crash my app published in play store.

Please reply asap. thanks in advance

i have crash app not working

Hi, The app will working properly if the configuration you made is correct, if not, then most likely there is a configuration error that you made, another factor is because the json structure for the remote configuration is invalid, try validating your json structure using jsonlint. Thanks

Hi [solodroid],

I have sent several messages but have not yet received a response about the problem I am facing with the ads. I need urgent help to fix this.

Currently, the ads in Unity only show once and then do not appear again, unless the user closes and reopens the application. In AdMob, when I used the same ads, they displayed correctly every time users tapped on the corresponding area.

Could you please help me understand why this is happening in Unity and how can I fix it? I look forward to hearing from you.

Thanks in advance.

Regards,

Hi, Which ad placement do you mean? banner, interstitial? explain that, then it would be better if you can include a screen capture video related to the issue you are experiencing. Thanks

Yes, I’m going to do that, but I think I’ll have to send the video by email.

I already sent you the video about the ads as they are displayed and the banner ad is not displayed either. I sent him the video on Google Drive by email

Dear [Developer Name],

I hope you are feeling well. I am contacting you to inform you about a problem I have detected in our application: the Unity Ads are not displaying as expected, despite having followed the recommended integration steps. Here are the actions I have taken so far, I would like some help so that they can be displayed.

I did exactly what you told me and the Unity ads are not showing. What you told me did not work for me.

I have set the unity id game and it only shows test ads like the one in the picture you sent me and I checked in unity and I don’t have anything activated that sends test ads I need help.

I could already put the unity ads but there is another issue that is only shown once and does not show again how can I fix that because I want to show more times do you think you can answer me thanks

I use WebDroid to run my web page from a radio player, after a while the audio stops, certainly the system stops playing the audio and this does not happen directly on the web. Would there be a way to solve this?

Can i Published this app in Google Play 2025?

Hi, Yes, you can publish it in your Google Play Developer Console account. Thanks

greetings admin, a question in case you are not going to upload the app to a store and I do not want to use ads from abmob wortise or unity, could I use popunder ads, what would be the next step?

good when you update the sdk it wortise?

Hi, Wortise Sdk has been updated to the latest version, follow the tutorial from this link here. Thanks

can u add camera permission?

Hi, Under what conditions would you like to enable camera permission? Thanks

Hello, I have an application in appcreator24 and I want to transfer it to Android Studio, I already have the keys and everything, but the package name is partidos.play01 and when I put it together with the drive it gives me an error and the application closes, is there a solution?

Hi, We don’t quite understand what you mean, in essence, the most important thing is the applicationId in the build.gradle file (Module: app), that’s what you have to change to partidos.play01, for the package folder name and namespace, it’s optional and doesn’t have to be the same as the applicationId, for example you can change it to com.partidos.play01, that doesn’t matter, so what you have to make the applicationId the same. Thanks

If it was my mistake, thank you and sorry for the inconvenience. I also sent you an email about the Wortise ads. I use it and I don’t want to stop using it. Can you help me with that? Amin

Hello where i can put my website url?

Hi, web page url configuration is done through remote configuration file config.json, you should read the documentation for more details, the remote configuration file needs to be uploaded to hosting, google drive, github or other online storage that supports direct url, then you need to generate access key based on your json url and applicationId, for details, read and follow the instructions in the documentation. Thanks

I sent you an e-mail yesterday by “visoft0171@gmail.com”. But I still haven’t received an answer.

Hello, the Wortise advertising network is requesting to update the SDK to version 1.6.1, can you do this directly in your directory or do I have to update my project and submit an update?

the line in my gradle is currently this

implementation ‘com.github.solodroid-dev:multi-ads-sdk:2.+’

Hi, Alternative ad networks besides AdMob/Google Ad Manager are: Meta Audience Network, AppLovin, Unity Ads, Start.io, ironSource, Pangle. Thanks

I’m interested in installing the Pangle network, can you do that? what value?

Hi, Yes, it is possible, for further discussion you can contact us via email: help.solodroid@gmail.com Thanks

When I used implementation ‘com.github.solodroid-dev:wortise-ads-sdk:1.+’ then I got following error:

Unknown host ‘android-sdk.is.com’. You may need to adjust the proxy settings in Gradle. Enable Gradle ‘offline mode’ and sync project Learn about configuring HTTP proxies in Gradle

When I Enable Gradle ‘offline mode’ and sync project then I got following error:

Failed to resolve: com.ironsource.sdk:mediationsdk:8.3.0

NOTE: ironsource is disabled in my country.

Hi, The problem is that because your country is blocked by ironsource, one of the mandatory repositories used by wortise is ironsource: https://prnt.sc/VoTcsbMmPtZS , so, you have to use vpn and choose a country that is not blocked by ironsource for your internet connection to be able to build the project, otherwise, use another ad network. Thanks

I wrote a support message to see why it was telling me this but the developers are not responding about what it is showing. Could not get unknown property ‘register’ for task set of type org.gradle.api.internal.tasks.DefaultTaskContainer

Hi, it seems you added this code which caused the error, what is your purpose in adding this code? Also make sure you’ve update your Android Studio to the latest version at least Android Studio Koala. Thanks

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