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Hi Can we use this with lastest API ? Because google sended an email about the API level. We need to update with lastest API.
You can use the latest godot version 3.5.2 and in Export project settings set the Target API to 33
support Unity 2021?
Yes for The Asteroshoot Game. Space Rider Supports Admob.
Go to Validation Website and Login using your Envato CodeCanyon account LINK NOT WORKING
Validation website is https://b4dnetwork.com/Validation
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hello, I am want to purchase this game, but I want to know if I get the source code, or not? because I want to integrate crypto in the game, thank you in advance!
yes , you will get the full source code .
cooooool, thank you…great work btw 
Thanks 
in aftershoot i don’t see any high score view option. in description mentioned leaderboard included
The leaderboard is supported in Space Rider
Congratulations,Nice Work,Good Luck with Sales

HI> Do you provide build services? Also, can you integrate crypto (BSC)?
1 Free Build for each game , and we do not have crypto integration at the moment .
support ios?
No , currently only Android
i get 2 games 1 can use 1 package name? i get error for license
Purchase code is USED with different Package Name
its budle how i get 2 license for 2 diferent games.
You have to much bugs on this i cat not working this building!!!!
get for other game this errors Cannot open file ‘res://.import/8_bit_hideout_by_heatleybros.ogg-eb860836c5b8f63952c60822135af8cf.oggstr’. Cannot open file ‘res://.import/coin_collect.ogg-70b9525813bb62e58bd581fa289e9d8d.oggstr’. Cannot open file ‘res://.import/explosion_sound.ogg-985468fb780cc30c3c294a974b146183.oggstr’. Cannot open file ‘res://.import/flying_ship_engine.wav-e005a3139303135cb6acf73a386f5f50.sample’. Cannot open file ‘res://.import/guns_sound.ogg-1bc0a4447c1ac240d0e25168a8a2396c.oggstr’. Cannot open file ‘res://.import/highscore_check_sound.ogg-651232b2c691f2bb78a01396e85b27a3.oggstr’. Cannot open file ‘res://.import/player_robot_hit.ogg-f7f3e96cf089a8993d44c4ee2d0e6315.oggstr’. Cannot open file ‘res://.import/score_checkpoint.ogg-67d7dab5698cf5c4451ff39aca57d835.oggstr’. Cannot open file ‘res://.import/shield.ogg-b62a73a634809b3dc61725311da75c78.oggstr’. Cannot open file ‘res://.import/shooting.ogg-15181446cab4fd7d83918769a9100d8c.oggstr’. Cannot open file ‘res://.import/shrink_sound.ogg-628f6cd4562681e736c1012c3d10ed39.oggstr’. Cannot open file ‘res://.import/slow_sound.ogg-df20d2525d6fb327152c6d30227fc651.oggstr’.
I try to build these games but I keep getting error messages that I can’t build I did exactly according to your documents manual but it doesn’t work. there are also missing many plugins and is not up to date for google playstore
i get this information?
B4DLib DEBUG ERROR : B4DLib Not Found , Android Only
GodotOneSignal Plugin not found, Android Only
GodotUnityAds Plugin not found, Android Only
This tells you that the plugin will work Only when you run the game on android .
It say plugin not found?
once the game runs on Android the plugins gets detected automatically
When coming version android 12 support?
Android 12 is already supported and working
its not support Android 12 Apps targeting Android 12 and higher are required to specify an explicit value for `android:exported` when the corresponding component has an intent filter defined. See https://developer.android.com/guide/topics/manifest/activity-element#exported for details.
Google play current requirement is to target Android 11 , if you want your game to work on Android 12 too all you have to do is to build using Android SDK 12 . and the game will run normal on android 12 . it is not mandatory to target android 12 if you want the game to run on A12
is this android studio project
It is using the Godot Game Engine