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Discussion on 2 Games Space Bundle ( AdMob + Unity Ads )

Discussion on 2 Games Space Bundle ( AdMob + Unity Ads )

Cart 15 sales

14 comments found.

validition site not working !! https://prnt.sc/K3Tn18tMjZ_0

You can contact our email to get a new validation key.

Hi Can we use this with lastest API ? Because google sended an email about the API level. We need to update with lastest API.

You can use the latest godot version 3.5.2 and in Export project settings set the Target API to 33

support Unity 2021?

Yes for The Asteroshoot Game. Space Rider Supports Admob.

Go to Validation Website and Login using your Envato CodeCanyon account LINK NOT WORKING

Please reply to the support ticket

hello, I am want to purchase this game, but I want to know if I get the source code, or not? because I want to integrate crypto in the game, thank you in advance!

yes , you will get the full source code .

cooooool, thank you…great work btw ;)

in aftershoot i don’t see any high score view option. in description mentioned leaderboard included

The leaderboard is supported in Space Rider

Congratulations,Nice Work,Good Luck with Sales :)

HI> Do you provide build services? Also, can you integrate crypto (BSC)?

1 Free Build for each game , and we do not have crypto integration at the moment .

No , currently only Android

i get 2 games 1 can use 1 package name? i get error for license

Purchase code is USED with different Package Name

its budle how i get 2 license for 2 diferent games.

You have to much bugs on this i cat not working this building!!!!

please contact us here to get the second game license : https://b4dnetwork.atlassian.net/servicedesk/customer/portal/1 and we will help you get through your building issue .

get for other game this errors Cannot open file ‘res://.import/8_bit_hideout_by_heatleybros.ogg-eb860836c5b8f63952c60822135af8cf.oggstr’. Cannot open file ‘res://.import/coin_collect.ogg-70b9525813bb62e58bd581fa289e9d8d.oggstr’. Cannot open file ‘res://.import/explosion_sound.ogg-985468fb780cc30c3c294a974b146183.oggstr’. Cannot open file ‘res://.import/flying_ship_engine.wav-e005a3139303135cb6acf73a386f5f50.sample’. Cannot open file ‘res://.import/guns_sound.ogg-1bc0a4447c1ac240d0e25168a8a2396c.oggstr’. Cannot open file ‘res://.import/highscore_check_sound.ogg-651232b2c691f2bb78a01396e85b27a3.oggstr’. Cannot open file ‘res://.import/player_robot_hit.ogg-f7f3e96cf089a8993d44c4ee2d0e6315.oggstr’. Cannot open file ‘res://.import/score_checkpoint.ogg-67d7dab5698cf5c4451ff39aca57d835.oggstr’. Cannot open file ‘res://.import/shield.ogg-b62a73a634809b3dc61725311da75c78.oggstr’. Cannot open file ‘res://.import/shooting.ogg-15181446cab4fd7d83918769a9100d8c.oggstr’. Cannot open file ‘res://.import/shrink_sound.ogg-628f6cd4562681e736c1012c3d10ed39.oggstr’. Cannot open file ‘res://.import/slow_sound.ogg-df20d2525d6fb327152c6d30227fc651.oggstr’.

its seems like your setup is missing something . share more details with us : https://b4dnetwork.atlassian.net/servicedesk/customer/portal/1

I try to build these games but I keep getting error messages that I can’t build I did exactly according to your documents manual but it doesn’t work. there are also missing many plugins and is not up to date for google playstore

all of the needed plugins are bundled with your game project folder and it is up to date with the google play requirements . https://b4dnetwork.atlassian.net/servicedesk/customer/portal/1

i get this information?

B4DLib DEBUG ERROR : B4DLib Not Found , Android Only
GodotOneSignal Plugin not found, Android Only
GodotUnityAds Plugin not found, Android Only

Android 12 is already supported and working

its not support Android 12 Apps targeting Android 12 and higher are required to specify an explicit value for `android:exported` when the corresponding component has an intent filter defined. See https://developer.android.com/guide/topics/manifest/activity-element#exported for details.

Google play current requirement is to target Android 11 , if you want your game to work on Android 12 too all you have to do is to build using Android SDK 12 . and the game will run normal on android 12 . it is not mandatory to target android 12 if you want the game to run on A12

is this android studio project

It is using the Godot Game Engine

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