The game is a tile based game.
It works based on JSON configuration. Random tile maps can be created for each level by JSON configuration.
All graphics are loaded externally so that you can modify any of them individually.
Sounds are not attached in final deliverables.
Each level has its own background image.
Phaser 3 particle system is being used to create the fire and freeze animations.
Can be exported as an Android or IOS app easily.
It has 9 levels of game play and each level marks the winner either robo or the user.
Dice can be customizable very easily.
The dice itself is sold for same price. Here you get the game free of cost. This is a demo of using the dice class.