An obby game where you escape from waves to collect rarest brainrots!
This game has multiplayer feature if purchased Extended License.
Key Features
- Lightweight and fast-loading: 2-3 MB of initial loading size.
- Performance Powered with Playcanvas for better performance even in mobile.
- Smart Ads System: Hybrid integration for Google AdMob (Mobile) and Ad Placement API (Web).
- Cross-Platform Ready: One codebase for Web and Mobile (Capacitor).
- Real-Time Multiplayer: Has realtime multiplayer and leaderboard if purchased Extended License.
Technical Infrastructure
Built with modern tools for developers:
- Engine: PlayCanvas
- Multiplayer Framework: Colyseus
- Backend: MongoDB
What’s Included?
- Full source code (PlayCanvas Project & Exported HTML5 Files)
- Multiplayer backend server setup guide
- Comprehensive Documentation. Preview the documentation for multiplayer server here.
Frequently Asked Questions
Q: Does the regular license include multiplayer?
A: No. Real-time multiplayer and leaderboard functionality are intended for buyers with an Extended License.
Q: Can I run the game without the multiplayer server?
A: Yes. You can use the project as a single-player (with simple bots as other players) game without deploying the multiplayer backend.
Q: Do you provide server hosting?
A: No. Hosting is not included. You will need your own server/VPS for the multiplayer backend.
Q: Which backend technology is used for multiplayer?
A: The multiplayer backend is built with Colyseus and MongoDB.
Q: Which VPS provider do you recommend for the multiplayer server?
A: If your CCU is low, Linode is a good starting option. If you expect higher CCU and want better price to performance, Hetzner is the better choice.
Q: Is documentation included for server setup?
A: Yes. The item includes a setup guide and documentation for configuring and deploying the multiplayer server.
Q: Can I publish this game on both web and mobile?
A: Yes. The project is built for Web and Mobile using a single codebase with Capacitor support.
Q: Is this beginner-friendly?
A: Basic development knowledge is recommended, especially if you plan to deploy and manage the multiplayer server yourself.
Q: Can you set up the multiplayer server for me and deliver it ready to use?
A: Yes. This can be provided as a separate agreement. Contact me to discuss the scope, hosting, and delivery details.
