Mines Game – Responsive Tile Reveal Layout (HTML/CSS)
By LABET. A modern, fully responsive tile-reveal layout inspired by classic Mines mechanics. Clean HTML/CSS structure that’s easy to integrate, scale, and restyle. Works smoothly on mobile, tablet, and desktop.
What’s Included
- Clean HTML and CSS source code
- Mobile-first responsive design
- Grid-based layout with editable structure
- Lightweight, fast-loading front-end
- Well-organized files with clear class naming
- Built-in basic UI tutorial screens before the first level (clear player instructions)
Requirements & Compatibility
- Basic HTML/CSS knowledge
- Modern browser support: Chrome, Firefox, Safari, Edge (latest versions)
- Fully responsive across devices
Quick Start
- Unzip the package.
- Open
index.htmlin your browser. - Edit
assets/css/game.cssto change colors, spacing, and grid styles. - (Optional) Add your own logic in
assets/js/game.js.
How to Play (Basic Tutorial)
Shown clearly before the first level so new players understand the controls and rules.
- Click any tile to reveal it.
- If the tile is safe, the score multiplier increases.
- If the tile reveals a mine, the round ends immediately.
- Goal: reveal as many safe tiles as possible without hitting a mine.
- You can “cash out” at any time and keep the accumulated score.
Note: This template provides the UI flow (HTML/CSS). Game logic is intentionally left to the developer. Optional hooks can be added in assets/js/game.js.
Use Cases
Perfect for developers building custom Mines-inspired games, educational projects, or gamified interfaces. No backend included — full freedom for your own implementation.
Support & Changelog
Support: via the CodeCanyon messages tab.
v1.0 — Initial release (responsive grid, UI controls, tutorial screens, optional JS hooks).
© 2025 LABET
