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والله اهنيكم, العابكم ممتعه وترفعون الراس, نصيحتي جمعو العابكم في لعبه وحده وارفعوها على متاجر الالعاب رح تدخل لكم اضعاف
شكرا
Interesting & fun game. Level 17 “take a break” I saw from source code key starts off as invisible, but I did not see what command/action turned it to visible.
I saw in Event game line 98 there is on key timer make key destroy, but there wasn’t a specific time setting there & unsure what should be done to make key 17 visible or at least able to pick-up. I see in line 93 there is a exclusion for level 17 with making key visible.
I just edited the file to make key on stage 42 visible after some period of time since clue was take a break. Not sure if that was intent of clue or what. Other option could be some things are breakable?
Hi, at level 17, the key is destroyed after clicking the pause button, you can see that in the “global s” event line 15
Thanks for the quick reply. Great game. 
your welcome