Merge & Create: Builder is a complete Unity puzzle template combining slingshot physics gameplay with a merge-upgrade system. Players shoot balls using a slingshot, and when two matching items collide, they merge into a higher-level object. Levels include move limits, time limits, target merge levels, and dynamic power-up restrictions. This project is fully modular, cleanly coded, and easy to extend. All content uses ScriptableObjects, and scalable managers for gameplay, UI, monetization, and power-ups.
Designed for developers who want a ready-to-publish puzzle game or a strong foundation to build new mechanics.
• Slingshot physics system with drag-aim-release mechanics • Merge-on-contact system with upgrade levels • Move-based, time-based, and target-based level objectives • ScriptableObject items, spawn pools, level data, and power-ups • Power-ups: Move+, Smash, Swap, Skip Level (Coin or Rewarded Ad) • Monetization-ready: Unity, AdMob, and Appodeal integrated • Animated coin rewards, confetti, and gameplay effects • Fully modular managers: GameManager, LevelManager, PowerUpManager, MoveManager, BallSpawner • Includes sample levels, complete UI, sound manager, win/loss states • Clean and optimized C# code, beginner-friendly structure • Mobile-ready and tested on Android & iOS
Perfect For: • Puzzle-merge games • Slingshot/physics games • Hyper-casual hybrid puzzle concepts • Developers needing a monetization-ready Unity template • Students and studios building fast prototypes
