Hold your finger in order to stretch the player and move forward. Dodge enemies and collect coins for open new worms!
More about project: Project have share function, you can put short link to share message for increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. Game have skins, user can buy it for coins. You can easy add more skins (It’s described in documentation). For monetisation project has AdMob framework, you can easy place your ad id’s. After game we called rate us function, also we have rate us button in main menu.
Game based on SpriteKit engine, and write on Swift. All code in game nice commented. Project have good program architecture.
You can change settings all of game process, it’s easy, you just need to change value in settings file. For reskin, you just need replace files in .xcassets file. It’s really easy. Project have good documentation and you can contact us for solve your problem!
Features: - Share - In-Apps - Pause - RateUs - Skins - Tutorial - GameCenter - Notifications
Monetisation: - AdMob - In-Apps
Requirements - For launch project latest Xcode version. - For launch completed game iOS 9.0 or later.