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Cluck Control - Phaser 3

Cluck Control - Phaser 3

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Cluck Control is a compact, mobile-first grid puzzle game template (demo theme: a chicken) where the chicken moves automatically once you press Start. Your job is to shape a single, unambiguous route to the goal using placeable items and interactive hazards.

Core Gameplay

  • Goal: guide the chicken to the finish tile by making the path unambiguous.
  • Press Start to begin movement; the chicken steps forward on a grid.
  • The chicken only turns when there is exactly one available direction (forced turn rule).
  • If there are 0 paths or 2+ paths to choose from, the chicken becomes stuck and the run stops.
  • Place items from the inventory on highlighted tiles to block, redirect, or unlock routes.

Template Features

  • Reskin-ready
  • Documentation
  • Designed for a 1080×1920 (9:16 portrait) target resolution.
  • Includes 35 ready-to-play levels authored in Tiled and shipped as runtime data.

Tech Stack

  • Phaser 3.90 (HTML5 game framework).
  • TypeScript codebase for maintainability and safe refactors.
  • Vite-powered development and production builds.
  • Tiled workflow for authoring grid levels.
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