Cluck Control is a compact, mobile-first grid puzzle game template (demo theme: a chicken) where the chicken moves automatically once you press Start. Your job is to shape a single, unambiguous route to the goal using placeable items and interactive hazards.
Core Gameplay
- Goal: guide the chicken to the finish tile by making the path unambiguous.
- Press Start to begin movement; the chicken steps forward on a grid.
- The chicken only turns when there is exactly one available direction (forced turn rule).
- If there are 0 paths or 2+ paths to choose from, the chicken becomes stuck and the run stops.
- Place items from the inventory on highlighted tiles to block, redirect, or unlock routes.
Template Features
- Reskin-ready
- Documentation
- Designed for a 1080×1920 (9:16 portrait) target resolution.
- Includes 35 ready-to-play levels authored in Tiled and shipped as runtime data.
Tech Stack
- Phaser 3.90 (HTML5 game framework).
- TypeScript codebase for maintainability and safe refactors.
- Vite-powered development and production builds.
- Tiled workflow for authoring grid levels.