18 comments found.
update this app please.
Update soon?
is this a firestore app?
Hello, this is a flutter app that runs on both android and ios and it uses firebase analytics, crashlytics, and other firebase services
Playstore issues a policy violation related to applovin sdk. How to fix it?
com.applovin:applovin-sdk com.applovin:applovin-sdk: Consider upgrading to a policy-compliant version of the SDK if available from your SDK provider, or removing the SDK.
Waiting for the reply
hello, try upgrading the applovin_max sdk from pubspec.yaml file, find applovin_max and update the version to the latest version here: https://pub.dev/packages/applovin_max/install and try again
Will updating fix the issue… still we need to disclose in data safety form right?
can you send me the entire violation text from google play so I can look deeply into it
Check this image. I have uploaded the screenshot of the policy violation. https://tinypic.host/image/Capture.DN1Gym
Any solution?
hello, Can you try something like this and tell me if it works:
https://tinypic.host/image/Screenshot-2024-07-02-at-9.07.45%E2%80%AFAM.DNlNCR https://tinypic.host/image/Screenshot-2024-07-02-at-9.09.03%E2%80%AFAM.DNlXSc https://tinypic.host/image/Screenshot-2024-07-02-at-9.09.53%E2%80%AFAM.DNlA4Zfor the first 3 in App info and performance (crash logs, diagnostics, other app performance data), select these options:
https://tinypic.host/image/Screenshot-2024-07-02-at-9.12.22%E2%80%AFAM.DNlzsGfor the App Activity (App Interactions) select these options:
https://tinypic.host/image/Screenshot-2024-07-02-at-9.23.33%E2%80%AFAM.DNlTuk * https://tinypic.host/image/Screenshot-2024-07-02-at-9.24.14%E2%80%AFAM.DNleHOand for the last one Device and other IDs (Device and other IDs), select these options:
https://tinypic.host/image/Screenshot-2024-07-02-at-9.28.10%E2%80%AFAM.DNmBdw https://tinypic.host/image/Screenshot-2024-07-02-at-9.28.35%E2%80%AFAM.DNm3Gatry these options and let me know
Okay will try. Actually instead of document, if you publish a youtube from download code to making changes to publishing in store it would be very useful
Is using Axiom mandatory? When publishing the app in playstore they ask whether the app shares data with any 3rd party? If we use axiom then do I need to disclose it in playstore developer console while publishing?
hello, axiom is not mandatory, it is just a logging service to keep track of problems or analytics for the app. If you decide to use it, yes you need to include it in the collected data but specify the purpose that it is for analytics and diagnostics only
There is a bug. Initially when there are not enough points and I use “Solve Quiz” it ask me to open store. Thats fine. But after solving some puzzles and when having points over 100, then when I try “Solve Quiz” it keeps adding points instead of subtracting 100 point from total. I checked both the one in play store and the codecanyon code. Both have this same bug.
I have screen recorded the bug and uploaded here. Check https://www.veed.io/view/04d4beec-40c5-410e-afa5-3fcc470ca213?panel=share&sharingWidget=true
hello, you are right there is a small mistake on the code, go to lib/src/cubit/coins_cubit.dart at the bottom of the file on line 41 on function subCoins, instead of +, replace it with – so that it subtract instead of add
Made that change. It’s okay now.
Another issue that I am facing is.. I see a white screen for few seconds after launching the app. What could be the reason?
hello, that white screen is the launch background that is native to iOS and Android, it is a splash screen, it should be less than a second for release build. It takes few seconds when you run the app and debug it but thats not how it will run for the users, if you want to see how the users will experience the app, in the terminal of the folder, run the command “flutter build apk” and it will generate an apk file for release
okay good. when i tried your app from playstore the white screen goes in less than a second. when i run the debug version from my android studio i had this issue. you have cleared that doubt. thank you.
Have a query regarding levels. When I click “Play” it shows the classic levels. In that, by default, 2 levels are enabled. How to enable Level 3 and more. I couldn’t find that in documentation.
Waiting for your reply on enabling levels.
hello, the unlock levels works by the amount of guessed answers in a game mode. for example the game mode “classic” contains many levels and each level has a minimum guessed to be unlocked, I put level 1 and 2 to required 0 correct guesses in classic mode to be unlocked so they are unlocked by default, and the other levels, have an increasing number of guessed logos to be unlocked.
Stucture of Levels in SQLite: ( id, modeId, orderNumber, levelUnlockGuesses )
example from SQLite for “Classic mode” ( “classic_1”, “classic”, 1, 0 ), ( “classic_2”, “classic”, 2, 0 ), ( “classic_3”, “classic”, 3, 24 ),
so as you can see here, level classic_1 and classic_2 have levelUnlockGuesses value 0 which means they are unlocked by default but level classic_3 have 24, which means the user have to guess 24 logos from level 1 and 2 to unlock level 3
OKay thanks. When I replace the svg buttons by png, the app hangs at the loading screen? What could be the reason?/
Hello, when you replace SVG with a PNG, it is not the same format, it needs to be changed on the code as well, for example if you go to lib/src/config/widgets/custom_app_bar.dart and scroll down to line 83 you will find where is the back button you see on the top left of the screen.
the code that is being used here is: SvgPicture.asset( AssetUtils.backIcon, height: 5.h, )
So instead of SvgPicture.asset, replace it with Image.asset
you have to change these for the assets that have been changed from svg to png
How to change the logo in the first screen where play button is there. I changed all the launcher images but couldnt find the location of the logo in first opening screen.
hello, that animation is made by rive.app, I am not sure how to modify it, but you can go to the website and try to modify the .riv animation or replace it with another animation or logo image
how can all buyers who purchase the code have the same logo in the opening screen? shouldnt you make it easily replaceable.. i checked the website, couldnt find any simple method to edit it.
Waiting for your reply on editing the logo rive file
Hello, the animations, sound effects and animations are all part of the app’s assets. We do not provide how to make logos and sound effects the same way with animations. The animations are made with rive.app and the files generated by animations are .riv and they cannot be edited. The same way as we have logo for the app but we cannot edit the logo from illustrator. What we can do for you to assist you is create a custom animation with your custom logo. We are willing to do this for free. Email your logo of the app to dzedapps@gmail.com and we will create an animation from scratch and send it to you
i dont need animation. can you tell me how to replace the logo in opening screen with a png image. that would be enough.
okay the logo of the home page screen is found under lib/src/features/home/pages/home_page.dart line 138 there is a widget called _Logo, thats the logo shown on the home page, the code that needs to be changed is:
const RiveAnimation.asset( AssetUtils.logoAnimationAsset, animations: [‘State Machine 1’, ‘Popup’, ‘Rotate’], ),
you need to replace this based on the type of image your logo is, if its a png then replace it with
const Image.asset( AssetUtils.logoAsset, ),
and if its a svg then replace it with
const SvgPicture.asset( AssetUtils.logoAsset, ),
In Firebase section in google, it asks whether the app is ios, android, web, flutter or unity. Should I select flutter and then create the json file?
Waiting for your reply on firebase flutter-android integration. Do you provide skype contact or any other live chat support?
hello, yes choose flutter
you can install firebase CLI (flutterfire) and it will configure the json files automatically
I ran this command… dart pub global activate flutterfire_cli and in next step i get the error as “FlutterAppRequiredException: The current directory does not appear to be a Flutter application project.” In documentation u have skipped the steps and straighaway mentioned about replacing json files. For first time firebase-flutter users it can be hard. Why dont u cover all steps with screenshots?
It is not a required step to use flutterfire, it is an automatic tool to configure, you can download the json file and replace it on the app
the flutterfire cli will replace the json files automatically, or you can do it manually by download the json file and replacing it in the app
the error that showed up is because the terminal is not on the project’s folder. to fix this, run “cd /path to project”
then once the terminal is inside the project, run the command flutterfire again
Yes I ran the flutterfire code from root directory. It asked whether it can override. Gave yes and it got completed. If I have any other issue will ask you.
Okay thank you very much
Can you tell me the files that needs to be edited to change the text in the buttons in first screen Play, Extra Levels so on.. Also, how to change the category names in side extra levels. I couldnt find in documentation. Kindly help.
hello, I will explain where you can edit the text of these buttons as well as the data of the app.
The text you see on the User Interface (buttons, titles, any text besides the logo data) is translated, and since it is translated, there are multiple variations of it. English version, Arabic version, ... You can find the files in this folder: assets/l10n/
each file in this folder represents a language app_en.arb is english for example, if you open this file you will find a json structure, key-value.
The key is unique and the value is the text that is translated.
For example, the button ‘Play’ on the home page have key ‘play’ and value ‘Play’
‘play’: ‘Play’ in english ‘play’: ‘Jouer’ in french ‘play: ‘プレイ’ in japanese
As you can see the key does not change, only the value change in each language file, you can modify the text from there and save the file.
As for the categories names, categories, logos, logo answers, ... all belong to the data of the app, it is not translated. You can find the data under lib/src/utils/sqlite_utils.dart
for example if you go to line 274 you will the category name ‘Old Logos’, you can change it from there.
If you need further assistance, please reach out to us via email dzedapps@gmail.com it would be much better if we send screenshots to communicate better. We will also help you modify and assist you into configuring and editing the app.
Thank you.
It’s our pleasure. If you are satisfied, would you please consider giving us a review. It would really help us. Thank you so much
I changed package name and folder name as mentioned in the documentation. Are you sure you have covered all steps for changing package name. First I got an error regarding Google service json file. On changing that I get several more errors. What can be the reason?
hello, do you have a github account? if yes can you add me as a collaborator to take a look at the code (username: salah-moussaoui)
Hello, we need more information to help you with the issue you’re having. could you please share with us the code on Github?
I purchased today. I tried running the project. I get this error “E/AndroidRuntime(19853): * Invalid application ID. Follow instructions here: * E/AndroidRuntime(19853): * https://googlemobileadssdk.page.link/admob-android-update-manifest * E/AndroidRuntime(19853): * to find your app ID.” Just for testing do I need to change application ID?
hello, before running the app, you need to configure it first, this error is because of Admob App ID, you need to you add your own app id to run. But there are more configurations, All the configurations needed are here: https://logo-quiz-docs.vercel.app/first_time_config/update_id Just follow instructions on the documentation. We will be happy to assist you if you need any help. You can email us directly dzedapps@gmail.com
Yes right. I changed to test ID and it works fine now
What is the difference between Play and Extra Levels. When I open Play I see 12 levels. In Extra Levels sections I see different categories and within that I see levels. Is Play section a random mix of different logos from Extra?
hello, Play (classic mode) contains a large collection of logos to guess, most of them are new recent logos. In Extra level, there are categories that might not be on classic (like old logos, anime, college sports, ...)
hi, admob requires UMP SDK. Is it implemented in this application? If yes, then I will buy it immediately. If not, will there be such a release?
Hello, We made an update that supports UMP SKD for user consent. If you have any questions, please reach out to us.
I saw an offer that it is available for $20. But now it shows $49. Is the offer available now?
hello, we are sorry to inform you that the offer ended on the 4th. We will keep you notified if there are any offers in the future.
I was very much interested to buy. Kindly let me know when there is offer for $20. Will surely buy it.
Is the User Messaging Platform (UMP) SDK integrated? This makes the game compliant with the new requirements of Google’s consent management platform.
https://developers.google.com/admob/android/privacyhello, yes this will be included in the next update coming as soon as possible! Thank you so much
Thanks for your answer, I’m looking forward to it
Hello, the UMP SDK user consent is updated. If you have any inquiries, please reach out to us!
Thank you
Please if you are satisfied with the app, could you give us a review. It would help us a lot. We appreciate you.
Hello, I purchased the code, but after running it, this problem appears. Please solve it
../../../.pub-cache/hosted/pub.dev/cached_network_image-3.2.3/lib/src/image_provider/cached_network_image_provider.dart:78:54: Error: Type ‘DecoderCallback’ not found. image_provider.CachedNetworkImageProvider key, DecoderCallback decode) {
Hello, Please email us on dzedapps@gmail.com we will get your issue resolved.
Is it possible instead of Logos to add sound files with play-stop-repeat buttons?
Hello, yes it is possible to do that and easy to modify that. reach out to our email dzedapps@gmail.com for more info.
is there documentation on how to change logos to something else, such as animals?
Hello, yes you can easily modify the data (images, levels and much more) very easily. We offer free and unlimited support and we will assist you in doing that. Please contact us at dzedapps@gmail.com
I just download the app but its stuck on loading….! How can i test this app?
Hello, We would like to assist you regarding this problem. Please reach out to us at dzedapps@gmail.com
Hi, can the logos and levels be changed to the ones I want?
Yes, You can modify the data to however you want. All the data seeders are under src/utils/sqlite_handler.dart you will find all the data and you can easily add, delete or update the logos. If you have any further questions, you can email us at dzedapps@gmail.com, we will be happy to assist you on the process.
email sent, thanks.
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