6 comments found.
Hi Nouman please check your email address
sure
It works well on Android. On iOS, I got this message. It can create a new account and can login but it hangs when creating an account. It hangs when I login again. (by delete app from memory)
Successfully logged-in somjungxxxxxx@gmail.com <LoginUserCouroutine>d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
NullReferenceException: Object reference not set to an instance of an object. at FirebaseManager+<ReadAvatarPictureCoroutine>d__35.MoveNext () [0×00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0×00000] in <00000000000000000000000000000000>:0 at LoginAndRegistrationScreenHandler.OnLoginComplete (LoginResult result) [0×00000] in <00000000000000000000000000000000>:0 at FirebaseManager+<LoginUserCouroutine>d__24.MoveNext () [0×00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0×00000] in <00000000000000000000000000000000>:0 LoginAndRegistrationScreenHandler:OnLoginComplete(LoginResult) <LoginUserCouroutine>d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Hi Sir, I have configured firebase (database) in this game just for android but you can configure it for iOS as well. Currently the default firebase project is linked with this project which i created but you have to create your own firebase project and then links it with your unity project.
on your doc just write “Create your account and setup Authentication, Realtime Database and Storage”
only 1 line
Can you help step for Realtime Database and Storage. Because I don’t understand how your code do with the database and storage by read from “FirebaseManager.cs”
Your code does not work on Android too, because it writes everything on your database. It is not written on my firebase database with your help document. That is the way that it works. That is, it works but does not work.
“Create your account and setup Authentication, Realtime Database and Storage”, this means you have to go firebase console create an firebase account and create a project there, then you have to link that firebase project to your unity project and then your can read and write your data to that firebase project if you don’t link then the data will go to my firebase project which is already configured. So you have to see some tutorials on that from internet.
I saw many tutorials on youtube before I wrote to you. Thanks for your comment to get help from the others.
I just solved the Firebase problem. The problem is I must create a database in Test mode.
The next question is
“certificate_hash”: in your google-services.json file. Is it for Firebase (Locked Mode)?
I tried many way.
“keytool -exportcert -alias androiddebugkey -keystore ~/.android/debug.keystore | openssl sha1 -binary | openssl base64”
or
“keytool -exportcert -alias examplealias -keystore D:\mygames\mygame\user.keystore -list -v”
Still can not use “certificate_hash”
Can you do customization?
Hi, What customization do you want?
How much would charge for admin panel to add new words?
Hi DeCenzoll, It would cost you total150$. You can contact me on this email noumanilyas21@gmail.com for further information or you can share your email address.
Can you share the demo apk?
hi, is it possible to convert this game into Russian, and is there a control panel for adding words?
Hi, I can convert this game to Russian and can add an Admin Panel where you can add new words.
Please tell me how much it will cost in the final version?
Hi meKent2016, It would cost you total 200$. You can contact me on this email noumanilyas21@gmail.com for further information or you can share your email address.
Sent you a message.