1533 comments found.

pmalva

pmalva Purchased

This comment is currently being reviewed.

This is weird. It should not happen. I will check it out.

How to buy another license for another site that i own ?

kimpheng

kimpheng Purchased

Error:Could not download gradle-core.jar (com.android.tools.build:gradle-core:3.0.0): No cached version available for offline mode

Hi. Make sure you are online and disable offline mode. Thanks.

kimpheng

kimpheng Purchased

Error:This Gradle plugin requires Studio 3.0 minimum

Hi. Yes, use the newest Android Studio. Thanks.

iamxm

iamxm Purchased

Hi, i am trying to use HTML5 page with https to access camera. It works if i visit the page in Google Chrome in mobile or on laptop. But if i access the page inside the App, it can’t access the mobile camera. How to fix this issue ?

Hi. I think you have to implement runtime permission to access the camera.

iamxm

iamxm Purchased

Thanks for your reply. Can you help to show how it can be done?

mebron

mebron Purchased

Add to cart function not working in all mobiles. when I try from mobile browsers my add to cart script working well but through this app then it is not working

Hi. Please make sure that your web is compatible with Chromium. Check for errors. See the log. Thanks.

lolfust1

lolfust1 Purchased

Hey Problem with logo on the menu, i have used to create icon for logo with this https://romannurik.github.io/AndroidAssetStudio but the logo is super small how do i change its size to be bigger?

Hi. Are you sure that the resolution is correct and there is no spacing in the PNG file?

lolfust1

lolfust1 Purchased

what the resulotion i need?

The same as original icons ;) See ic_navigation_about.png for example. Also keep in mind that 1 icon has multiple variants for each DPI bucket (mdpi, hdpi, xhdpi, xxhdpi, xxxhdpi). Read the documentation for more info. Thanks.

Does he tell you when there’s a new podcast?

Hi. Yes, this app supports push notifications – OneSignal service. Thanks.

kraze2007

kraze2007 Purchased

Hello I need to change the User agent to something other then webview so I can have people login via Google currently Google is not allowing your code to login via Oauth I am trying to trick it using this code can you please tell me where I add this code into your webview app? or if you know a better way to do this can you please tell me what to add and where? Thank you very much!

webview.getSettings().setUserAgentString(“Chrome/56.0.0.0 Mobile”);

kraze2007

kraze2007 Purchased

Thank you very much!!

hi how to remove {home} title header from top, & White Ad space from footer.

Hi. You can remove/disable it in the config. Please read the documentation. Thanks.

gtgart

gtgart Purchased

Hi I need to completely remove AdMob white bar. I see your answer is to refer to the documentation but there is not mention of this in there. Seems like everyone is stuck with this screen hogging white space at the bottom of the page.

Please answer and don’t just tell us to read the doc’s as there is nothing there that is helping anyone.

Thanks

gtgart

gtgart Purchased

When I do that I get an error. I really don’t know what part of the MainFragment.java to put this code in to make it work. You mentioned you have added this to the documentation but when I download the latest it appears to be from 2017 and not updated?

Hi. You can add it right on the first line in the setupView method: https://pastebin.com/V9MinCF8 Also make sure you add all necessary imports (alt+enter on Windows).

Correct, the newest version 2.3.1 is from 7th November 2017. See the changelog for more info. Thanks.

gguzze

gguzze Purchased

hello. i read document about versioning. but i don’t understand. i have question.

final VERSION_MAJOR = 5

final VERSION_MINOR = 0

final VERSION_PATCH = 0

final VERSION_BUILD = 0

so..this means 5.0.0…right? If then, what is version_build??

if so…

final VERSION_MAJOR = 5

final VERSION_MINOR = 0

final VERSION_PATCH = 0

final VERSION_BUILD = 1

so..this means 5.0.0.1…right?

It means that vesion name is: 5.0.0 and version code is: 50000001.

Version code is calculated this way: majorVersion * 10000000 + minorVersion * 100000 + patchVersion * 1000 + buildVersion. See utils.gradle file.

Hello. I almost finished my app. But there was a problem with building & publishing. I had run gradlew assemble. This error message appeared.

C:\Users\Administrator\Downloads\codecanyon-8431507-universal-android-webview-app\webviewapp-2.3.1>g radlew assemble Starting a Gradle Daemon, 1 incompatible and 3 stopped Daemons could not be reused, use—status for details

> Task :mobile:lintVitalRelease FAILED C:\Users\Administrator\Downloads\codecanyon-8431507-universal-android-webview-app\webviewapp-2.3.1\m obile\src\main\res\values-ko\strings.xml:3: Error: Non-translatable resources should only be defined in the base values/ folder [ExtraTranslation] <string name=”app_name” translatable=”false”>무한지식</string> ~~~~~~~~~~ C:\Users\Administrator\Downloads\codecanyon-8431507-universal-android-webview-app\webviewapp-2.3.1\m obile\src\main\res\values-ko\strings.xml:4: Error: Non-translatable resources should only be defined in the base values/ folder [ExtraTranslation] <string name=”app_store_uri” translatable=”false”>https://play.google.com/store/apps/details?id=%1$ s</string> ~~~~~~~~~~

Explanation for issues of type "ExtraTranslation":
If a string appears in a specific language translation file, but there is
no corresponding string in the default locale, then this string is probably
unused. (It's technically possible that your application is only intended
to run in a specific locale, but it's still a good idea to provide a
fallback.).
Note that these strings can lead to crashes if the string is looked up on
any locale not providing a translation, so it's important to clean them
up.

2 errors, 0 warnings

FAILURE: Build failed with an exception.

  • What went wrong: Execution failed for task ’:mobile:lintVitalRelease’. > Lint found fatal errors while assembling a release target.

    To proceed, either fix the issues identified by lint, or modify your build script as follows: ... android { lintOptions { checkReleaseBuilds false // Or, if you prefer, you can continue to check for errors in release builds, // but continue the build even when errors are found: abortOnError false } } ...

  • Try: Run with—stacktrace option to get the stack trace. Run with—info or—debug option to get more l og output. Run with—scan to get full insights.

BUILD FAILED in 32s 41 actionable tasks: 1 executed, 40 up-to-date

===========================================

how can i fix it?

i solved myself. ^^

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