Nice particle system on background, and cool skins!
Hey! app failed to launch error: bridging header ’/Users/VladimiVinnik/??????????/Universal Game App/GPSwift2/GPSwift2/BridgingFrameworks.h’ does not exist
You need to add it to your target’s build settings:
In Xcode, if you go into the build settings for your target, and scroll all the way down you’ll find a “Swift Compiler – Code Generation” section.
Set “Objective-C Bridging Header” and add BridgingFrameworks.h to it
Or go to link with instruction for my projects https://www.dropbox.com/s/c22t1vqgvkjlsg3/objectivecframeworktoproject.docx?dl=0
please help me how can i set the first exhaust position.y to player.height + x
Go to function setExhaust() and change position, in default it’s player?.position
But you can set new position like CGPointMake((player?.position.x) – (player?.size.height)! / 2)
Or something else
Nice, thank you!
Hello can you help me fix error when i open project in xcode 7? I waiting for your response. My email firstname.lastname@example.org or skype hoangtrung247. Thanks!
Hi could you send me a file where the Bridging Framework.h problem is fixed?
Contact me on mail: email@example.com
See readMe file
What´s new with the update?
I fully rewrite game to swift 3, and add setting scene, add tutorial button.
And I add preload system for textures in game, it’s increase game performance.
The game just crashes then this message comes up: playerContact(firstBody.node as! PlayerNode, secondNode: secondBody.node as! SKSpriteNode) . How can i fix this?
The game looks great! There is any update?
This game now fully rewritten in Swift 3 and have great documentation.
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