Discussion on Tiny wings Bird

5 comments found.

How much would the Android version cost?

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hello, wonder if you can help me please. after making some adjustments and totally re skinning the game, when running the iOS simulator i receive the following.

ld: warning: directory not found for option ‘-L/Users/yassir/Projects/Jump/proj.ios_mac/thirdParty/Chartboost.framework’ ld: warning: directory not found for option ‘-F/Users/yassir/Projects/Jump/proj.ios_mac/thirdParty’ ld: warning: directory not found for option ‘-F/Users/yassir/Projects/RushHeroGame/proj.ios_mac/thirdParty’ Undefined symbols for architecture x86_64: “cocos2d::Node::removeFromParent()”, referenced from: vtable for GameScene in GameScene.o vtable for GameOverScene in GameOverScene.o vtable for cocos2d::experimental::ui::VideoPlayer in libcocos2d iOS.a(UIVideoPlayer-ios.o) vtable for cocos2d::MenuItem in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemFont in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemToggle in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemLabel in libcocos2d iOS.a(CCMenuItem.o) ... “cocos2d::Node::removeFromParentAndCleanup(bool)”, referenced from: vtable for GameScene in GameScene.o vtable for GameOverScene in GameOverScene.o vtable for cocos2d::experimental::ui::VideoPlayer in libcocos2d iOS.a(UIVideoPlayer-ios.o) vtable for cocos2d::MenuItem in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemFont in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemToggle in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemLabel in libcocos2d iOS.a(CCMenuItem.o) ... “cocos2d::Node::addChild(cocos2d::Node)”, referenced from: vtable for GameScene in GameScene.o vtable for GameOverScene in GameOverScene.o vtable for cocos2d::experimental::ui::VideoPlayer in libcocos2d iOS.a(UIVideoPlayer-ios.o) vtable for cocos2d::MenuItem in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemFont in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemToggle in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemLabel in libcocos2d iOS.a(CCMenuItem.o) ... (maybe you meant: __ZN7cocos2d4Node8addChildEPS0_ii, __ZN7cocos2d4Node8addChildEPS0_iRKNSt3__112basic_stringIcNS2_11char_traitsIcEENS2_9allocatorIcEEEE ) “cocos2d::Node::addChild(cocos2d::Node, int)”, referenced from: vtable for GameScene in GameScene.o vtable for GameOverScene in GameOverScene.o vtable for cocos2d::experimental::ui::VideoPlayer in libcocos2d iOS.a(UIVideoPlayer-ios.o) vtable for cocos2d::MenuItem in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemFont in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemToggle in libcocos2d iOS.a(CCMenuItem.o) vtable for cocos2d::MenuItemLabel in libcocos2d iOS.a(CCMenuItem.o) ... (maybe you meant: __ZN7cocos2d4Node8addChildEPS0_ii, __ZN7cocos2d4Node8addChildEPS0_iRKNSt3__112basic_stringIcNS2_11char_traitsIcEENS2_9allocatorIcEEEE ) ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)

- any ideas please? been trying to find out what the issue is but can’t work it out!

many thanks

Please Email me, I will try to help.

Really Awesome !

Thank you ,please Don’t forget to rate …. always helps Authors. :)

Great game. How easy is it to change the white background of the game, and the color of the obstacles.

Not that difficult if you have done something like that before.

Is this iOS 9 ready?

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