This software overcomes the limitations of the Old Spritesheet Extractor.
Now you can use this tool to edit Spritesheets of Zwoptex, Texture Packer, Buildbox, Cocos2dx.
1: Edit every single sprite in Spritesheet right from the software.
2: Extract all the sprites.
3: Merge Back all sprites at once.
4: Merge Back one sprite at a time within our Software.
5: Open the Sprite you need to edit in Spritesheet.
6: Supports Zwoptex, Texture Packer, Buildbox, Cocos2dx Plist formats.
This software can edit our Multiplayer Little Fighters code Plist files. So now its very easy to edit your own hero. No other tool provides better editing than ours.
Supports many source codes present on Chupamobile, Envato and other Markets.
*Important note of usage:
1: Remove “<!DOCTYPE plist PUBLIC “-//Apple//DTD PLIST 1.0//EN” “http://www.apple.com/DTDs/PropertyList-1.0.dtd”>” from file.(As this could be faulty in some cases, so better to remove it completely.)
2: If plist file doesn’t contain sprite names with format “.png” then you will need to uncheck the “Contains PNG Sprites” before setting it.
3: Enjoy your cropped sprites. Edit them and Merge back in the same position using this same software.
Prerequisites: Java 1.6
Needs Internet to Activate
3 Quick reasons our customers love this softwares:
1. It helps edit a BuildBox project without the need of Buildbox which costs approx $99/month.
2. Some one sold you a game source code and you dont have the Texture packer project files to edit the sprite sheets.
3. You got your old Spritesheets which cannot be edited without project files for Zwoptex and Texture Packer.