Video Demo: https://www.youtube.com/watch?v=Z85xRt1w6LY
This Software can be used to edit Spritesheets which are made using .atlas file. Atlas file are very good for spritesheets, as they can pack multiple Spritesheets information in 1. Using this software you will not realise that you are editing 3 spritesheets as we take care of that internal hassle of placing your sprites in the Pixel Perfect position using the .atlas files data. Now you can use this tool to edit Atlas Spritesheets of Spine, Zwoptex, Texture Packer, Buildbox, Cocos2dx, Unity.
1: Edit every single sprite in Atlas right from the software.
2: Extract all the sprites.
3: Merge Back all sprites at once.
4: Merge Back one sprite at a time within our Software Window.
5: Open the Sprite you need to edit in Spritesheet.
6: Supports Spine, Zwoptex, Texture Packer, Buildbox, Cocos2dx, Unity3d Atlas formats.
Supports many source codes present on Chupamobile, Envato and other Markets.
Example Atlas Files: https://store.bluegamerzstudio.com/wp-content/uploads/edd/2017/11/Archive.zip
*Important note of usage:
1: All Sprites mentioned in the .atlas file should be kept in the same folder as the .atlas file.
2: Enjoy your cropped sprites. Edit them and Merge back in the same position using this same software.
Prerequisites: Java 1.6
Needs Internet to Activate
2 Quick reasons our customers love this softwares:
1. Some one sold you a game source code and you dont have the Spine, Texture packer project files to edit the sprite sheets.
2. You got your old Spritesheets which cannot be edited without project files for Zwoptex, Texture Packer or Spine.