54 comments found.

Hi, can we or customers choose map service? google, yandex etc…

for directions? thanks.

you may do that, but you’ll have to know how to implement such map service or sdk in the code to replace the webView that displays the current Google map.

Only 1 image to upload per store?

Can we send push notifications to users?

Hi Team,

i have a query here,i have already used the latest version for this template however one issue here, for Iphone 5 above we are unable to take photos to submit the store. It will bounce back. is this because of bug?? if so, howto solve this problem?

appreciate your prompt reply, thanks in advance.

Hi, please check the Info.plist file, it must have a row called Privacy – Camera Usage. If it dorshave it, click on a + sign, scroll diwn to such option and select it. Then type something into it empty cell on the right: “This app needs to access Camera to upload pictures”.
Hope this helps!

night bro, issue with the new version. when rate a place the dots doesn’t work good. when try to tap empty dots this change to yellow randomly. peace!

ok, thanks for pointing it out, we’ll check it out and fix it asap.

Btw, easy fix: select each button, right-click on them (one by one) and remove their Referencing Outlet Collection in the black list. Then start from the 1st star button on the left and connect it to
@IBOutlet var starButtons: [UIButton]!
then connect the 2nd one and so on, so the array of starButtons will get the right sequence. Run your app and you’ll be fine.

can you do it on cloudkit?

no, because it requires a login/signup system that Cloudkit can’t handle in the proper way and Apple rejects apps then. Also this app must share the same database with its Android version, so it must use Parse SDK, which is faster than Cloudkit

Hi, When adding the image for the store does it have to be a certain size because when i add an image it comes up on the app as f i had never added a picture ?!

jpg is better, because its size in Kb/MB is always less than a png image.

{code server error.”} what is the solution to this because this keeps coming up on the simulator when i open the app

Have you replaced the App Id and Client Key strings in Configs.swift with your one ones?

I have added the stores but they are not coming out the app simulator i don’t know why this is ! I’ve also put the pending on false. is there something I’m missing ?

Have you replaced the App Id and Client Key strings in Configs.swift with your one ones? Have you submitted at least a first store via the app?

Yes

what about the gps coordinates? are them close to your current location, and have you enabled the app to use your location service? You can check it out in Settings on your device (the simulator doesn’t properly handle location, so you must test your app on a real device, also because the Simulator doesn’t have all locations, only a few major ones like New York, London, etc,)

http://i.imgur.com/zytlMJH.png i ve got this problem when i was build and run in my iPhone 5s

have you inserted an email address for the store in your parse dashboard? you should do that, the field must not be empty.

we’ll reply to your email.

Hi, My admob is not displaying and I could not found GameBoardVC.swift , I only replaced the configs.swift .

yes, there was a mistyped error in the user guide, the right file is actually Configs.swift. You must give time to Google server to process your new banner unit ID, it may take even 1-2 days, so try again tomorrow.

hey i download the last update and i have error xcode http://www.up-9.com/uploads/148570215163151.png

Hi, it’s bug from Apple with macOS Sierra, they haven’t fixed it yet, but we did :) check this video out: https://youtu.be/z2LemT1_LqA

I am trying to open the app but I am getting a Code Sign error, can you please help or give me some advice on what I’m doing wrong?

(Command /usr/bin/codesign failed with exit code 1)

Hi, it’s bug from Apple with macOS Sierra, they haven’t fixed it yet, but we did :) check this video out: https://youtu.be/z2LemT1_LqA

is it possible to remove the google ad banner?

you’re welcome, we’re sure you’ll have so much fun with Xcode and swift ;)

its strange i followed the instructions again to delete the adbanner but its all gone to crap again haha ill send you a email so you can see how it comes up

We’ll reply to your email asap.

pre-purchase questions: #1-RTL Support, if not any plan to do so, if not any help or guidance for that? #2- If I buy the Regular License, and then I found that I need to buy the Extended License, can I upgrade? in other words would you refund the cost of Regular License in case that I have bought the extended one for example?

1. Yes, it supports RTL
2. You would have to privately contact us by our profile’s contact form and we’ll deal with that.

Great, I’m in. will buy soon. And thanks for the fast reply.

You’re welcome

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