Discussion on Snowy Road with AdMob and Leaderboard

31 comments found.

can u Add more levels i mean player option

Hello, how can I show the interstitial ad after every single game over?

Hi. I am integrating kidoz network advertising (,https://github.com/Kidoz-SDK/Documentation/wiki ) and when I give to play the android studio (unsigned the apk) works fine, but when I sign the apk, gives me error:

Caused by: android.support.v4.app.p: Subscriber class com.kidoz.sdk.api.e has no public methods called onEvent at a.a.a.n.a(Unknown Source) at a.a.a.c.a(Unknown Source) at a.a.a.c.a(Unknown Source) at com.kidoz.sdk.api.e.<init>(Unknown Source) at com.kidoz.sdk.api.l.a(Unknown Source) at com.endyanosimedia.shoping_racing.AndroidLauncher.j(Unknown Source) at com.endyanosimedia.shoping_racing.AndroidLauncher.onCreate(Unknown Source) at android.app.Activity.performCreate(Activity.java:6583) at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1120) at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3126) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3281)  at android.app.ActivityThread.access$1000(ActivityThread.java:204)  at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1700)  at android.os.Handler.dispatchMessage(Handler.java:102)  at android.os.Looper.loop(Looper.java:145)  at android.app.ActivityThread.main(ActivityThread.java:6949)  at java.lang.reflect.Method.invoke(Native Method) 

I compile the com.kidoz.sdk:KidozSDK:0.5.4 in the build.gradle (del modulo android)

Thanks.

Add proguard rules to keep classes from KidozSDK or disable the proguard at all

Hello.

I have disable proguard and still not working, I compile the kidozSDK, in the android build.gradle

The debug is ok, but in the realease, I got this:

05-08 10:06:57.354 25603-25603/? E/art: No implementation found for d.a.a.d d.a.a.d.a(java.lang.String, boolean) (tried Java_d_a_a_d_a and Java_d_a_a_d_a__Ljava_lang_String_2Z) 05-08 10:06:57.364 25603-25603/? E/AndroidRuntime: FATAL EXCEPTION: main Process: com.endyanosimedia.shoping_racing, PID: 25603 java.lang.UnsatisfiedLinkError: No implementation found for d.a.a.d d.a.a.d.a(java.lang.String, boolean) (tried Java_d_a_a_d_a and Java_d_a_a_d_a__Ljava_lang_String_2Z) at d.a.a.d.a(Native Method) at d.a.a.a.<init>(Unknown Source) at com.kidoz.sdk.api.ui_views.parental_lock.AssetView.loadAsset(Unknown Source) at com.kidoz.sdk.api.ui_views.parental_lock.AssetView.loadAsset(Unknown Source) at com.kidoz.sdk.api.ui_views.feed_view.FeedFamilyViewDialog.initAnimation(Unknown Source) at com.kidoz.sdk.api.ui_views.feed_view.FeedFamilyViewDialog.initDialog(Unknown Source) at com.kidoz.sdk.api.ui_views.feed_view.FeedFamilyViewDialog.<init>(Unknown Source) at com.kidoz.sdk.api.FeedView.openSimpleDialog(Unknown Source) at com.kidoz.sdk.api.FeedView.showViewInner(Unknown Source) at com.kidoz.sdk.api.FeedView.showView(Unknown Source) at com.endyanosimedia.shoping_racing.k.a(Unknown Source) at tv.superawesome.sdk.c.b.a(Unknown Source) at tv.superawesome.lib.sautils.e.a(Unknown Source) at tv.superawesome.lib.sautils.a.a(Unknown Source) at tv.superawesome.lib.sautils.SAAsyncTask$SAAsycTaskReceiver.onReceiveResult(Unknown Source) at android.os.ResultReceiver$MyRunnable.run(ResultReceiver.java:50) at android.os.Handler.handleCallback(Handler.java:739) at android.os.Handler.dispatchMessage(Handler.java:95) at android.os.Looper.loop(Looper.java:145) at android.app.ActivityThread.main(ActivityThread.java:6949) at java.lang.reflect.Method.invoke(Native Method) at java.lang.reflect.Method.invoke(Method.java:372) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1404) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1199)

when i import this project in android studio he image url:-http://imgur.com/SAywici

C:\Users\Rahul Kumar\Documents\codecanyon-14257238-snowy-road-with-admob-and-leaderboard\climb\baseGameUtils\build\intermediates\exploded-aar\com.google.android.gms\play-services-base\8.3.0\res\drawable-hdpi\common_plus_signin_btn_icon_dark_focused.9.png

Error:Error: File path too long on Windows, keep below 240 characters :

C:\Users\Rahul Kumar\Documents\codecanyon-14257238-snowy-road-with-admob-and-leaderboard\climb\baseGameUtils\build\intermediates\exploded-aar\com.google.android.gms\play-services-base\8.3.0\res\drawable-hdpi\common_plus_signin_btn_icon_dark_focused.9.png :baseGameUtils:mergeReleaseResources FAILED Error:Execution failed for task ’:baseGameUtils:mergeReleaseResources’. > Information:BUILD FAILED Information:Total time: 24.541 secs Information:2 errors Information:0 warnings Information:See complete output in console

C:\Users\Rahul Kumar\Documents\codecanyon-14257238-snowy-road-with-admob-and-leaderboard\climb\baseGameUtils\build\intermediates\exploded-aar\com.google.android.gms\play-services-base\8.3.0\res\drawable-hdpi\common_plus_signin_btn_icon_dark_focused.9.png: Error: File path too long on Windows, keep below 240 characters : C:\Users\Rahul Kumar\Documents\codecanyon-14257238-snowy-road-with-admob-and-leaderboard\climb\baseGameUtils\build\intermediates\exploded-aar\com.google.android.gms\play-services-base\8.3.0\res\drawable-hdpi\common_plus_signin_btn_icon_dark_focused.9.png

Why you don’t read a log? Error: File path too long on Windows. Try to move source folder for example on disk C:/... and make a folder name smaller.

Hello Oldenweb,

This game build with Android Studio or Buildbox ?

Android Studio

hi, when i try to change the car image and changing it position the player is dead on the first game launch.

how can i change tire, car, and hero position to assemble a new car, tried the “x”: 475, “y”: 1138 on tire0 and tire 1 but id doesnt affect the position.

regards

If you change car also need to change it’s shape. And see anchors of the joints where tires are connected to the car (you can change this only in Main.java)

Too much complicated without documentation i abandoned wasting much more time on this even using the hilmix map editor and see the video its too much complicated this tools isnt perfect yet or maybe can only be used by its developer.

sorry to say that but the game is perfect but not reskining it as i see most buyers put it as it is on google play without changes. and i dont want to do that.

Off course, you need some skills to edit the source, but how else. If you want a very simple game without physics you can use the game like “Tic Tac Toe” for example. But this game is fully customizable and nothing change that fact. Thanks for your review.

is this a BBDOC game ?

the project is taking too long time than usual to get built in Android studio. Its stay on Gradle process for long time cause it’s trying to download one repository.

hi, why download link in my download page is gone?? i was buy this game on April 2016, now i want to download again becouse my desktop crash. and i want to update my apps :(

Moelk

Moelk Purchased

Bro this it’s perfect i recommeded to buy but you need to add botton rate because it’s important on game

hello

I buy This items , When I import This Project in Get I error .

asder31

asder31 Purchased

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