Can you make background slightly dark when slowing down just as original game?
Yes, tomorrow will come this feature.
ios 9 ready?
Hi this is iOS 8.x. Latest version is coming today or tomorrow.
I mean…is it working with iphone with IOS 9? Did you include the key in info.plist for App Transport Security otherwise admob ads will not work correct?
Hi…i just purchased the app and it is throwing errors in IOS 9…
SlowBounce[1028:267968] cocos2d: ERROR: Failed to compile shader:
precision mediump float;
uniform mat4 CC_PMatrix;
uniform mat4 CC_MVMatrix;
uniform mat4 CC_MVPMatrix;
uniform vec4 CC_Time;
uniform vec4 CC_SinTime;
uniform vec4 CC_CosTime;
uniform vec4 CC_Random01;
//CC INCLUDES END
varying mediump vec4 v_color;
varying mediump vec2 v_texcoord;
varying vec4 v_color;
varying vec2 v_texcoord;
#if defined GL_OES_standard_derivatives
gl_FragColor = v_colorsmoothstep(0.0, length(fwidth(v_texcoord)), 1.0 – length(v_texcoord));
gl_FragColor = v_colorstep(0.0, 1.0 – length(v_texcoord));
2015-09-18 19:41:13.187 SlowBounce[1028:267968] cocos2d: ERROR: 0:12: ’’ : syntax error: #extension must always be before any non-preprocessor tokens
I sent you my code
I will update you soon.
Awesome…working now with bitcode disabled in IOS 9. Nice work!!!!
No TM issue?
Hi, no issues in this app. All art work developed by myself and don’t worry.
Please make the code iOS 9 ready. Is there any in app purchase?
It will be ready for soon, Available in app purchases.
if its cocos then should be easy to port to Android? What steps required?
Hi, this is cocos2d only for ios.
When will iOS 9 version be ready for xCode?
Hi, tomorrow you will receive the update.
Is it universal??
Yes, universal game.
does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture arm64
i tried to turn off bit code = no
but still gets errors and not possible to
can you update this?
Still no answer:
i tried to turn off bit code = no but still gets errors and not possible to
game has 64 bit support, ios9.x and iphone6s plus screen resolution support?
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
Why buy with Envato
Use, by you or one client, in a single end product which end users can be charged for. The total price includes the item price and a buyer fee.