i have paid for this code, but why i could not find it in my download list?
I don’t know, write to Envato help center
can you see whether i have paid for your source code?
In my account you are not purchased this game
can you tell me why “car_bumper” is 22 in the code? i could not understand
There is a comment there: center vertical point of car hit. It’s a vertical center of car hit area from top corner of the car image in drawable-mdpi folder.
Leaderboard works but you need to setup it for your game. Thanks for your 1 star rating!
how to set inters ads appear after 1 game over
How do we change the package name? Do we change it only in AndroidManifest here: package=”com.oldenweb.RoadKiller” ? Or is there somewhere else we have to change it? Thank you
in Manifest and in src folder, and after that clean the project
Thank you so much, and for the extremely fast reply!!
I’m getting this Lint error when trying to export a signed apk:
“gamehelper_sign_in_failed” is not translated in “af” (Afrikaans), “am” (Amharic), “ar” (Arabic), “bg” (Bulgarian), “bn-rBD” (Bengali: Bangladesh), “ca” (Catalan), “cs” (Czech), “da” (Danish), “de” (German), “el” (Greek), “en-rGB” (English: United Kingdom), “en-rIN” (English: India), “es” (Spanish), “es-rUS” (Spanish: United States), “et-rEE” (Estonian: Estonia), “eu-rES” (Basque: Spain), “fa” (Persian), “fi” (Finnish), “fr” (French), “fr-rCA” (French: Canada), “gl-rES” (Galician: Spain), “hi” (Hindi), “hr” (Croatian), “hu” (Hungarian), “hy-rAM” (Armenian: Armenia), “in” (Indonesian), “is-rIS” (Icelandic: Iceland), “it” (Italian), “iw” (Hebrew), “ja” (Japanese), “ka-rGE” (Georgian: Georgia), “kk-rKZ” (Kazakh: Kazakhstan), “km-rKH” (Khmer: Cambodia), “kn-rIN” (Kannada: India), “ko” (Korean), “ky-rKG” (Kyrgyz: Kyrgyzstan), “lo-rLA” (Lao: Lao People’s Democratic Republic), “lt” (Lithuanian), “lv” (Latvian), “mk-rMK” (Macedonian: Macedonia, the former Yugoslav Republic of), “ml-rIN” (Malayalam: India), “mn-rMN” (Mongolian: Mongolia), “mr-rIN” (Marathi: India), “ms-rMY” (Malay: Malaysia), “my-rMM” (Burmese: Myanmar), “nb” (Norwegian Bokmål), “ne-rNP” (Nepali: Nepal), “nl” (Dutch), “pl” (Polish), “pt” (Portuguese), “pt-rBR” (Portuguese: Brazil), “pt-rPT” (Portuguese: Portugal), “ro” (Romanian), “ru” (Russian), “si-rLK” (Sinhala: Sri Lanka), “sk” (Slovak), “sl” (Slovene), “sr” (Serbian), “sv” (Swedish), “sw” (Swahili), “ta-rIN” (Tamil: India), “te-rIN” (Telugu: India), “th” (Thai), “tl” (Tagalog), “tr” (Turkish), “uk” (Ukrainian), “ur-rPK” (Urdu: Pakistan), “uz-rUZ” (Uzbek: Uzbekistan), “vi” (Vietnamese), “zh-rCN” (Chinese: China), “zh-rHK” (Chinese: Hong Kong), “zh-rTW” (Chinese: Taiwan, Province of China), “zu” (Zulu)
Issue: Checks for incomplete translations where not all strings are translated
If an application has more than one locale, then all the strings declared in one language should also be translated in all other languages.
If the string should not be translated, you can add the attribute translatable=”false” on the <string> element, or you can define all your non-translatable strings in a resource file called donottranslate.xml. Or, you can ignore the issue with a tools:ignore=”MissingTranslation” attribute.
By default this detector allows regions of a language to just provide a subset of the strings and fall back to the standard language strings. You can require all regions to provide a full translation by setting the environment variable ANDROID_LINT_COMPLETE_REGIONS.
You can tell lint (and other tools) which language is the default language in your res/values/ folder by specifying tools:locale=”languageCode” for the root <resources> element in your resource file. (The tools prefix refers to the namespace declaration http://schemas.android.com/tools.)
Do you know what could be causing this? Do I need to translate that phrase and put it in?
Nevermind, I just turned off Lint warnings, and exported anyway.
It’s about translation your app to other language, it’s not necessary
Before the game can be published, we’re required to add 5 achievements. I’m just wondering if there’s anything in the code about how to unlock the achievements, so I can edit it. ie. user must get 100 points for achievement 1 , 150 points for achievement 2, etc..
I know you don’t like answering questions that have nothing to do with the code, so if the answer is No, you can just write No, and I won’t ask anymore.
Achievements you can create only in your google account. But my source code only writes score to the leaderboard and there no code to write achievements.
Bought this SRC. just 1 quick question, i want to reskin this app, do i have to replace all the images in every folder (mdpi, xhdpi, etc) with the new image?
Yes, it’s for different screen resolutions
Also you can take only one folder as you want but graphics will be not so clear on some devices
Thanks for the explanation. I have more question, how to reduce the explosion sprite to 4-8 images only? its hard to find sprite that has 28details of explosion..
See this file – /res/drawable/explode.xml
Hello again, i wonder where&when the ic_launcher.png file is used? Thank you
It’s a joke? This is an application icon.
Now the source can be edited in Android Studio
Is the android studio project the only update? Or were there changes in the code.
Yes, now the source can be edited in Android Studio. Also I have changed Admob Interstitial code. Now AdMob Interstitial will be preloaded when app start, so it will be fully loaded before showing. And now you can set up admob IDs via strings in resources.
Nice game but the movement not smooth. Could you enhance car movement? thanks
The movement can be not smooth if not enough device performance
No I not talk about performance I talk about car movement from top to down if you want to move up the car move first to down and then go up and also if you want move down the car move first to up and then go down its not easy to use
Now I understand. But gameplay was made that you must touch up your finger before moving another side. I have made some changes in code, hope will be better. You can download archive after update.
How to update to last version ? I copy only folder baseGameUtils
Download archive and replace “Main.java” file
I’m interested in purchasing this app. Is it easy to find free cars template online (for reskin purposes)? Could you please at least point one site? Thanks!
Can we create levels where if the player reaches a new score, the background changes and little few seconds flash text with ‘Level 2’ is written on it? Can this be done to create multiple levels?
However the score can just continue as it is so that the level part can be easier to do?
As default there are no such option but you can do all you want if you know how to do this
need well documentations. Build Problems Apk following Error http://prntscr.com/dr4zih
sourcode whether it still work? taun ago I bought this sourcode but it does not work
source works, may be you need to update your Gradle version
I have purchased game, I would like to know the code for Up, Down and Slow controls. I would like to keep enough space between three. Kindly Help.
its almost week , No reply from your side.
1. I would like to know the code for Up, Down and Slow controls. I would like to keep enough space between three.
2. No ads are displayed though the ad unit ids are working ( ad unit ids are already existing app ones)
1. It’s not a one line of code, I can’t explain this at the moment. 2. Ads will not be shown if you are using my package ID, so change it and enable ads in strings.xml
Regarding first point, can you atleast tell me which methods are related to it. I have bit development knowledge.
Right now three buttons are too clumsy.
Please help me. I want to move buttons to top, middle bottom
I have been playing more than 30 times. Up , Down and stop arrows are not working as intended. Are these controls (Up, Down, Stop) equally split in screen (vertically) ? Not understanding which place for stop control?
These controls are heart and soul of the game. So please guide me. Thanks
Hi, why there is not support. For every reply we are waiting more than a week. How can we go ahead. Up arrow , down arrow and stop arrow positions are not working properly means how do we know which position to click to perform properly….. Kindly help. Without this it does make complete game.
// hero speed
if (mouse_x < findViewById(R.id.img_control).getWidth() * 0.2f || t == 0 || hero.getVisibility() == View.GONE)
speed *= 0.95f;
speed = Math.min(speed + DpToPx(0.2f), DpToPx(max_speed));
// hero turn
if (mouse_y < findViewById(R.id.img_control).getY() + findViewById(R.id.img_control).getHeight() * 0.5f)
hero.setY(Math.max(y_min, hero.getY() - DpToPx(turn_speed) * speed / DpToPx(max_speed) * Math.min((findViewById(R.id.img_control).getY() + findViewById(R.id.img_control).getHeight() * 0.5f - mouse_y) / findViewById(R.id.img_control).getHeight(), 1)));
else if (mouse_y > findViewById(R.id.img_control).getY() + findViewById(R.id.img_control).getHeight() * 0.5f)
hero.setY(Math.min(y_max, hero.getY() + DpToPx(turn_speed) * speed / DpToPx(max_speed) * Math.min((mouse_y - findViewById(R.id.img_control).getY() - findViewById(R.id.img_control).getHeight() * 0.5f) / findViewById(R.id.img_control).getHeight(), 1)));
Thanks for your reply. I have not asked you to customize code. I have asked where is the logic so that i can do customization.
Was there any thing wrong ? Asking the location of logic.
Nothing was wrong, but you can make the image with controls bigger if you need
I got this mail from Google Play Developer Console.
After review, Road Killer, com.funcentric.RoadKiller, has been suspended and removed from Google Play as a policy strike because it violates the impersonation policy. Your app is identical to an existing app on the Play Store.
I am planning to go ahead and say that i have the rights as i have purchased this product.
Kindly let me know your thoughts.
I have re-instated the Suspension but they did not approve the app.
Can you refund the amount, I will purchase another app of yours with this amount?
Hello there? Author
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
Why buy with Envato
Use, by you or one client, in a single end product which end users can be charged for. The total price includes the item price and a buyer fee.
Deliver better projects faster. Photos, templates & courses
Unlimited downloads. Only $29/month
Learn almost anything with
Envato Tuts+ for free
9000 free tutorials, 3000 paid courses
Designers matched perfectly to
you on Envato Studio
2000 artists ready to undertake your work