7 comments found.
Can I use Android Studio with this?
What I mean is, if I use Android Studio, is there documentation to help me if I purchase? thanks
Hi, It’s impossible to edit or export project with Android studio. Project is available only for Unity 3D, Thanks.
But if you think purchase game, It’s very easy to customize because we include a game manager window for easy customization. You can check available options from here
Oh thats great! Your documentation is really well written! Love that! So when all is built, is this then exported to a .apk file via unity? new to this
I’ll go ahead and purchase, you have the best documentation anybody has ever written and that says to me you take awesome pride in your work! thanks for the quick reply too!
I’m glad you liked it. After purchase, please vote
Will do! One question, how do I export or publish the APK? It’s the only part I am stuck on, thanks Just want to make sure I do it right since i’m new to Unity 3D
Hi, You first need to configure android SDK and java JDK paths from Edit > Preferences > External Tools. If you configure SDK and JDK next you need to configure Player Settings from File > Build Settings > Player Settings. All settings you need to change is listed in Documentation. After you configure Player Settings you need to create a new Keystore or if you have one you need to add it to project. If all steps is done you can export apk from File > Build Settins > Build. Thank for purchase, Bilko Bilisim.
Love this template! Super easy to customize and great documentation!
Only suggestion is regarding Google Play leaderboard. Even if I tick off use Google Play Services my terminal still tries to connect when loading the game. This also happens at game over when going back to main menu, making the experience a bit clunky, It would be great if you could fix this with the next update.
other than that awesome job, keep em coming!
Template request: see if you can come up with a clone of this fun game: https://www.youtube.com/watch?v=RA5M8ADWTGIthanks
Hi, Thanks for your discretion. We will fix this bug and update project files soon as we can. And about your clone request we will think about it.
Hi i have been doing some further testings and even with Leaderboard activated the game keeps on trying to login into Google Play Services every time the user goes back to main menu (even if I already logged in before)
Pls fix this issue asap as I cannot publish the game as it is. thanks!
We fix bug and upload new project files, It’s will update soon, Thanks.
Thanks for the quick reply!
If you doesn’t want to wait for the update. if you doesn’t want to wait update “UI.cs” script from project files with this one : https://yadi.sk/d/TWvg2bNEraUae
Hi i replaced the file as per your instructions. The problem is only partially solved:
With Google Play Services tick off from game manager:
- at startup the GP game services still popups
If i do login using my profile, then after game over there is no more GP login
if I do not login the first time, then I get another window asking me to login to my GP game services….
Correction: actually the window only pops up once the first time the game is loaded. It does not show up after that.
Sorry for this problem we will fix this bug soon as we can, Thanks.
thank you for being so quick in replying I appreciate it!
Hi me again could you please tell me how to remove the moving grid in the main game? I am reskinning the game and would prefer the grid not to show thanks!
Never mind I solved it. After putting my words I get this error:
ArgumentOutOfRangeException: startIndex + length > this.length Parameter name: length System.String.Substring (Int32 startIndex, Int32 length) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/String.cs:356) player.Update () (at Assets/Scripts/player.cs:42)
Is there a limit on how long the words can be?
There is no limit for words. Can you send us screenshot of the words from Game Manager ?
I can’t post a pic here. Can I send it to your email?
Email : bilkobilisim@gmail.com Skype : bilkoburak or live:bilkobilisim
Hi want to presales questions;
1. can add in admod? 2. can i set a random wording and picture icon for shooting? 3. can i set if example special wording he shoot will win bonus? and the bonus can make link url to claim the price? 4. can u do customize?
thank you.
Hi, 1. Yes, AdMob Banner and Interstitial ads is integrated. 2. Shooting is available only with word you can set custom words for spawn. 3. No, You can’t set special words for bonus. 4. Yes we can do customization. For other features you can check the documentation from this link : http://docs.bilkobilisim.com/qwerty-admob/
hows ur charger?
What do you mean with charger? If you mean bar located on top of keyboard its filling when you not type wrong words spawned. If you will type wrong combo will be broken and bar will been reset.
i mean customize
You can easily customize graphics from Game Manager. Check out documentation. http://docs.bilkobilisim.com/qwerty-admob/ If you want to reskin contact us via skype : live:bilkobilisim
Is there a ‘latest recommended version’ of SDK and JDK you recommend? I think my build isn’t compiling right because the JDK and SDK’s are too new
When I try to build APK, I get this error:
https://i.imgsafe.org/d22337e.pngConsole Message: https://i.imgsafe.org/67c9954.png
What could be causing the package from not packaging right?
Issue Fixed! I wanted to write a comment here for anyone who is using the latest Unity Version and latest SDK’s. If by chance you get a “Error building Player: CommandInvokationFailure: Failed to re-package resources.” error, this is caused very likely by having the 24.0.0-preview SDK installed. The only working solution I found is to uninstall the 24.0.0 build tools folder – means simply delete it and restart Unity. Seems that Unity has issues with the new Android 24 build tools , the project will compile itself properly once this is done.
Thanks for your help “RudyRender”.
Awesome
I couldn’t compile the project due to console errors. Could this be that I installed the latest version of unity 5 and latest version of android sdk. Can you let me know which versions of everything I need to have the project compile?