Sep 27th 2017 • Updated to Xcode 9, Swift 4, iOS 11 • Set Swift 3 @objc Inference as Default in Build Settings • Removed this line of code into'viewDidLoad()' in GameBoard.swift coverView.backgroundColor = bkgArray[bkgRandom] and removed the coverView UIView from Storyboard • Set 78 in the 'animateLabel()' method in GameBoard.swift: self.resultLabel.frame.origin.y = 78 • Added a 1125x2436px png image (iPhone X launch image) into Images.xcassets -> LaunchImage image set • Adjusted some views in the Storyboard, because of iPhone X layout • Unchecked the Runtime API Checking | Main Thread Checker in Edit Scheme -> Diagnostics, accordingly to this post: https://stackoverflow.com/a/44392584/3724800
QOUNT is a funny game with infinite levels where you have to make additions between numbers to match the main number on the top of the screen.
This game is similar to the popular Quento app on the AppStore. It has endless levels, you can setup levels difficulty by increasing the board numbers at certain levels.
There are no graphics at all in QOUNT, just the app icons and launch images. It is a native XCode project, Swift language, Storyboard, Universal, super easy to customize,
Need an html template to promote and showcase your own version of this app?
- XCode 8.x project – Swift – 64bit
- Universal – iOS 8/9/10+ – Storyboard
- AdMob interstitial ads
- Endless levels
- PDF User Guide included
- PSD graphics included
- Easy to customize
- Well commented code
- Apple Mac with its latest OS version installed
- The latest version of Xcode and some knowledge about its UI interface
- Photoshop or any other image editor software
- An Apple Developer account to submit apps to the App Store
- An AdMob account to generate your own UNIT ID
Have fun with QOUNT, and don’t forget to rate it on your Downloads page!
Important Disclaimer: We’e recently found out that some developers have bought our app templates, reskinned them just a bit and put them on sale on other source code markets similar to CodeCanyon, saying that they developed and own such source codes.
That is a serious copyright infringement, developers who buy our templates are allowed to reskin and sell them as apps on the AppStore (accordingly to the License type they’ve purchased a template for), but are not allowed to put our original source codes for sale on source code markets, including CodeCanyon. We will report developers who made copyright infringements to the competent authorities. Thanks.