40 comments found.

hi just bought this code nice just a question if need to animate image in game play is there a place i can read how to coz im checking online and i did not find

thanks

one more thing I’m trying to arrange the buttons on main menu the position on the iPad retina fine but when i test it on iPhone 5 or any the positioning change is there a way that can be done thx

Hi, check the answer from this question : http://stackoverflow.com/questions/22040631/cocos2d-v3-0-sprite-animation-from-spritesheet for the animation. Please read the documentation, there is thoroughly explained how to change the positions.

i would like to know if it is easy to make new levels with more rows than the ones showing in the level builder(like some levels in bubble witch saga) . Also, can i show how many balls remain for the player to shoot? And how easy is to add power ups?

1. You cannot make levels as big as in bubble witch saga with the original code, which means that you have to modify it.
2. There is no such function now which means that you have to implement it. You should add a new label and assign to it the number of bubbles/balls.
3. “Easy” is very subjective term. While it can be easy for someone, it can be a nightmare for others.

Hi, I recently bought this game .. I would like to add levels and extend the level selection screen. How do I go about doing this ?

Hi and thank you for the purchase. The feature you mentioned can not be achieved without some extra coding. You can hire us to do it as a custom job for you or you can do it by yourself. Contact me at axelsyrex@gmail.com if you are interested.

hi i did upload to store and was checking the ads and just iAds working no Chartboost or revmob any idea ? \

thx

Probably your chartboost, revmob account is still on testing mode

Hello, I created new levels, how can I make them available on the level scene? Please help. Thanks!

It is explained well in documentation how to replace the levels with yours but if you want to add more levels than the currently available you have to code it.

Hi Vikt0r40, I can’t see the the implementation for #pragma mark Chartboost in Appdelegate.m

Can you send me this class via email?

Regards, Micheal.

Hi, Please refer to the documentation, There is section called ads, read it and it all will be clear.

Hello, i’m trying to setup the in App Purchase, i created the inAppPurchase in itunes connect, and added the id to kINAppPurchaseID.

But after clicking in ADS and going to the purchase (sandbox mode), i always get Purchase Unsuccessful error.

I’m using a Sanbox user, but always get the Unsuccessful Error, i tried to remove the Remove ads button and Restore button, by commeting out: [self addChild:_removeAdsButton]; and [self addChild:_restoreButton];

but after doing that the touch on any button stopped working, any ideias?

plus the kINAppPurchaseID is just the PRODUCT ID, from the iAP?

I’m using a Sanbox user, but always get the Unsuccessful Error, i tried to remove the Remove ads button and Restore button, by commeting out: [self addChild:_removeAdsButton]; and [self addChild:_restoreButton];

but after doing that the touch on any button stopped working, any ideias?

plus the kINAppPurchaseID is just the PRODUCT ID, from the iAP?

The in app purchase id is made from iTunesConnect web page. Please refer to http://www.raywenderlich.com/21081/introduction-to-in-app-purchases-in-ios-6-tutorial and read carefully the beginning of the tutorial, it is explained in details how to make in app id. In order to remove a button you should just set it’s constant value to nil , which can be found in the Constants file.

Hello,

I must reskin to be approved by Appstore? How many graphics do I need to reskin?

Hi, I haven’t count them but they are all well organized and ready to be replaced

Hi man, How can i change color font? and how can I remove two buttons Remove Ads and Restore button. Because I want to sell as 0.99 without using in app purchase. Pls tell me details. I try to remove these two buttons and cause of crashing. Thanks very much

You can remove the buttons by setting it’s image name constant value to nil, it is explained in the documentation. To change the font color you have to edit label’s color property.

I try to set these value to nil but when run, it crashes because it associates with other code. could you tell me specific details. In your doc, only use to replace images but can not delete buttons image, especially 2 these buttons

//Remove Ads Button Image static NSString *const kRemoveAdsButtonImage = @”nil”;

static NSString *const kAdsRemovedButtonImage = @”nil”;

//Restore Button Image static NSString *const kRestoreButtonImage = @”nil”;

Thanks

You should write kRestoreButtonImage = nil; ...

Hello. I already bought this code. I have the purchase code and licence certificate. But it looks like you deleted the item and uploaded it again here (I bought it from the old link). This way I can’t download the updated item. How can I get it please?

Write to my email: todorov.vg@gmail.com and also attach the license code please

Thank you very much. Extra fast service :)

I am having issues with the IAP. I have created a IAP ID and pasted it into the GeneralConstrants.h file. When I test the IAP (using sandbox) it still says that In App Purchases are coming soon. Am I missing something?

yeah, my bundle identifier in Xcode did not match the bundle id in iTunes connect. That was the issue. Thanks anyhow

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I will check that now

were able to fix it?

Yeh, very soon.

Hi! Thank you for your source – very cool. I have a problem in a new version of Xcode startup crash simulator 6+. The rest is normal.

Hi, I have a issue with the product, it seems cannot run in iPhone5/5s/6/6s, xcode showed”Thread 1: EXC_BAD_ACCESS(code=1, address=0×408ee8158d3)” after “((Func)objc_msgSend)(self, _drawSelector);”. I don’t know what’s mean, can you help me? Thanks.

I am uploading a new version with the fix.

Corrupt Image File – The image file ‘Default-568h@2x.png’ appears to be corrupt.

Once these issues have been corrected, you can then redeliver the corrected binary.

Regards,

The App Store team

Open the main folder find the ‘Default-568h@2x.png’ and replace it with yours and then re-upload

ok.thank you

Xcode 7.3?

Can you be more specific what are you trying to do rather than pasting a peace of errors here ? As I can read some of the error says that you need to update the icons in the game. These is a procedure you are required to do it. At the top you need to change the bundle id and it says that you are missing the storyboard of the ipad. Please read the errors. I don’t have this in mine version. Explain your steps so I have a better overview.

I changed the graphics and icons, overwriting the icons which is not a problem. I have already changed the bundle id, I am using xxxx in here to hide my game name. Ive done everything correctly, works fine in simulator but when uploading to app store it gives those errors. How do I fix them?

Fixed it. Disabled bit code, disabled png compression and uploaded the correct icon names into Xcode. Working and submitted to the app store.

Hi, I just bought this yesterday and I face game crash in following scenario: 1) Start Level and Unable to complete level with initial set of bubbles 2) The next set of bubbles appear in level 1 only and I continue playing game 3) I finish the level with 3 bubbles still remaining to be fired by me and Level not progressed to Level 2. 4) I just soot the remaining 3 bubbles with me in the space and on shooting the 3rd bubble, game crashed with following error in the xcode 7.3 http://prntscr.com/bk11as

I was playing on iPhone 6S plus simulator. pls help resolve. I hadn’t made any changes to game code except the banner and full screen ad id.

Hi pls reply for my issue

I raised refund request, pls approve it.

Hello. I already bought this code. I have the purchase code and licence certificate. But it looks like you deleted the item and uploaded it again here (I bought it from the old link). This way I can’t download the updated item. How can I get it please?

PS: I already send you an email with the purchase licence and you sent me an old version one year ago

(1) If I buy you app will you help me to publish it on apple store because I don’t have idea on how to do it? (2) How does in-app purchase work?

hey i bought this code a while ago, but now i cant download it anymore. why is that?

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