58 comments found.

how change piklab http://prnt.sc/e5mhf8

thank you for helping me .

you’re welcome! don’t forget to rate this app on your downloads page: https://codecanyon.net/downloads ;)

am going to buy this app which licenses to use multiple app releases.

for multiple releases, you must buy this app for each of them, ex: you want to publish 3 different versions of PikLab, you must buy an app/release. If you plan to publish those app as paid apps, an Extended License/release

you can support at any time to resolve my problem right

yes, during our working time, from 9;00AM to 4:00PM Rome time, not on weekends.

I Build my app but give me the problem http://prnt.sc/e5t0r7

We’ll update it later, it’s just a couple of missing rows in Info.plist. Please contact us by our profile’s contact form and we’ll send you the updated Info.plist file.

thx I fix it

ok great!

Hi,

I was wondering if there is a demo/trial version so I can download it to my iPhone and see the app on action.

Hi, we don’t publish our app templates on the App Store, hopefully some buyer will post the link to their own version of this app here :)

whats the maximum size when saving a photo?

it’s up to the loaded image you edit, it may be around 1-2 MB

is it possible to save with the original size? For example, i loaded a 8mp iphone shot photo and it saves as 8mp?

no, because you must first crop an image into a square size and then the app renders the square container view that hold text, stickers, textures, etc

i have error “codesign failed with exit code 1”

that’s a bug from Apple with Xcode 8 and MacOS Sierra, here’s how to fix it: https://youtu.be/z2LemT1_LqA

Thank you :D

you’re welcome, and don’t forget to rate this app on your downloads page ;)

i have these two errors ;(

Umbrella header ‘GoogleMobileAds.h’ not found

Could not build Objective-C module ‘GooglemobileAds’

What version of XCode do you have? That’s a bug from Xcode 8, try to remove the GoogleMobileAds.framework from thew Frameworks folder in Xcode, Move To Trash, then download the updated version here: http://dl.google.com/googleadmobadssdk/googlemobileadssdkios.zip
Then copy the GoogleMobileAds.framework into your PikLab project folder and drag it into the Framework folder in Xcode. Clean the project and see if it works.

i did what you saying but now i have more than 100 error

ok, so please pack your xcode project and relative folder into a zip file, upload it to dropbox and contact us by our profile’s contact form with the download link, do not post it here :)

this project for android studio

No, it’s an iOS app so it’s for Xcode :)

you’re welcome

Hi, is the project Swift 3 ready? Also what is the collage part built on is it flexible? Is it a custom view or a collection view as i couldn’t get a chance to look at it properly, a demo app would have been great.

the User Guide explains how to do that in details, it’s not so hard but i cannot explain the how to make it by comment.

Thank you

you’re welcome!

Hi, This source code all features(particular adding Sticker) is written by Swift, right?

correct, Swift 3

Thank you. Now i bought this app already and i need to remove Admob Ads please help me.

I’ve just replied to your email.

¿The final user can use a custom sticker like his logo?

Hi, I’m sorry but your question is not so clear to me… You can apply stickers over your pictures in this app and share the edited pictures on social networks or save them into your photo library

Apple didn’t accept the app. Do you have any solutions for it? They wrote the message below;

From Apple 4. 3 Design: Spam Guideline 4.3 – Design – Spam

We noticed that your app provides the same feature set as many of the other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.

The following apps were found to provide different content but are identical in functionality:

Next Steps

To resolve this issue, please combine apps with a common feature set into a single “container” app.

You will experience a delayed review process if you deliberately disregard the App Store Review Guidelines, ignore previous rejection feedback in future app submissions, or use your app to mislead or deceive users.

Important Information

As a result of violating this guideline, your app’s review has been delayed. Future submissions of this app, and other apps associated with your Apple Developer account, will also experience a delayed review. Deliberate disregard of the App Store Review Guidelines and attempts to deceive users or undermine the review process are unacceptable and is a direct violation Section 3.2(f) of the Apple Developer Program License Agreement. Continuing to violate the Terms & Conditions of the Apple Developer Program will result in the termination of your account, as well as any related or linked accounts, and the removal of all your associated apps from the App Store.

We want to provide a safe experience for users to get apps and a fair environment for for all developers to be successful. If you believe we have misunderstood or misinterpreted the intent of your app, you may submit an appeal for consideration or provide additional clarification by responding directly to this message in Resolution Center in iTunes Connect.

For app design information, check out the following videos: “Best Practices for Great iOS UI Design” and “Designing Intuitive User Experiences,” available on the Apple Developer website.

You may also want to review the iOS Human Interface Guidelines for more information on how to create a great user experience in your app.

Have you completely reskinned this app? That’s what you should do, from the app icons to the button icons, textures, borders, stickers, etc.

Is it possible to create in-app purchases with this template?

yes, you can customize this app as you wish, but please note that you must buy it under an Extended License if you plan to implement IAP to it.

i need to remove Admob Ads please help me.

it’s pretty easy, just remove (or comment) this line into ImageEditor.seift, as it follows:
DispatchQueue.main.asyncAfter(deadline: delayTime) {
    // self.showInterstitial(). <— this is the line to comment 
}

Hi! I am having difficulty changing the fonts for some reason. I follow the instructions provided, and the font shows up in the list in the app, but not as the font it should actually be (all the added ones end up being the same basic font).. am wondering what i might be doing wrong here? Thanks!!

Also, is there a way to save the photos in the app to one’s photo library? This option isn’t showing up for me, only “save to files,” share, and open in other apps. Thanks so much!

1. please note that not all .ttf or .otf fonts are compatible with iOS, so you must just double check if you’ve done everything correctly while importing your new fonts, and then the only way to test if they are compatible is to see how they look after running the project. If they look like a standard Helvetica font, then it simply means that iOS can’t read such font file, you need to find a different one.
2. That’s weird, you should get Save Image button as well, as shown here: https://s6.postimg.org/4n4uxo3ch/sample.jpg
Have you downloaded the update of Feb 15th from your Downloads page?

These sliders attached to a project in brightness, contrast, etc. have a live effect like iPhone photos app. I mean slider is continuous or not?

not continuous, you see the effect applied when you release the finger from the slider

When press the “Save Image”, the app quitted. Please advise.

It’s a matter of a missing row in the Info.plist file, I’ll fix it right away and submit an update here.

here’s how to fix it, just click the (+) button in your Info.plist file and add this row: https://s6.postimg.cc/o7763pan5/info_plist.png

I can’t get the file to either finish downloading or it says file is not a downlable file type….it looks to download it all within about 8 seconds then stops….file cannot be opened. thanks

Thanks for your reply….I’m not sure what the issue was. It finally downloaded and was able to open the package. I would like to add…an undo button would be fantastic for this app. Once a change is made you can’t undo without starting completely over. This app is very minimal. As often as I see you update this app it still hasn’t met some basic user options.

an undo feature is pretty complex and i would have to increase the price of the app then :) Thanks for you suggestion though

btw, this app doesn’t really need an undo button since you can remove stickers, frames, filters, etc. while editing a picture, before saving it, anytime you want, so undo is useless :)

by
by
by
by
by
by