As always good job!
I only have one question:
Please tell me in what places show ads from Admob in the app?
I just haven’t see them((
Thank you very much
Check the ImageEditor.swift file, search for AdMobInterstitial.
OK, Thank you very much for the reply!
don’t forget to rate this app on your Downloads page on Codecanyon
As always 5 stars to you!!!
ads are not receiving on test mood ??
Sometimes they don’t, they will show up on live version, it’s up to AdMob network, not by the code.
Hi! I received the update for this app but immediately when loading it shows me 10 errors even after cleaning the build folder I get: Expected expression in list of expressions. Also, Admob is integrated with this app? I read the comments above and was not aware it was Admob enabled, thats awesome to know! Anyhow, any help on getting the update to build and run would be great. Thanks for your help and great job as always!
Hi, update Xcode to its latest version: 7.3 and it’ll work
Yes, this app has AdMob interstitial ads
how do I remove the admob ads – I would like to make this a paid app or offer in-app purchase
to remove the ads -in app purchase?
Hi, for customization requests please contact us by our profile’s contact form and we’ll get back to you asap
Hi, admob ads dont appear in my project what is the problem, i do change code but nothing appear ????!!!!!!
You have to give time to AdMob server to register your unit id, and we know it’ll work fine once the app will be live on the AppStore. it’s just how AdMob network deals with interstials
is this Ad appear only one time ?? how can we change time and number !
Yes, the ad shows up once when you get into image editor screen, it’s not possible to show it again unless you exit the image editor and enter it again, it’s just how interstitial ads work.
Hi! I received the update for this app and publish but when open textures page app crashed
do you mean the update to Xcode 7.3? are you using Xcode 7.3?
I’m using Xcode 7.3
Well, we tested the app and it doesn’t crash so have you edited it, added some textures, done something on the original code?Also check the Xcode console log to localize the reason of the crash.
we’ve answered above
It can’t show AdMob interstitial ads, Is it only change admob code is fine?
also can you teach me how to add admob banner on the bottom for this universal app?
Hi, you can’t add banners on the bottom of the screen because they will cover some UI elements on iPhone 4S devices, otherwise we would have added banners instead of interstitial ads.
AdMob interstitial need time to get served by the Google server, so when the app will be live your users will see them show up.
Hi, is it possible change the stickers in this application
Hi, yes they are .png images and you can replace them as you with within the Xcode project.
Hi, yes they are .png images and you can replace them as you with within the Xcode project. Cheers!
ok, is it possible add more stickers
yes, of course
Hi It can’t show AdMob interstitial ads, and Where shows Ad?
AdMob interstitials get shown in the ImageEditor controller, check out the ImageEditor.swift file for the code, and also you need a valid INTERSTITIAL unit ID (not a banner ID) from http://apps.admob.com, but since its network depends by Google network’s availability, you need to publish the app and then link your Unit ID to the app from the AdMob page.
if you can change place show interstitial ads and i will pay for you
For customization request please contact us by our profile’s contact form and we’ll get back to you asap. Thanks.
Where i can contact you
by by our profile’s contact form: http://codecanyon.net/user/fvimagination
How do I add “close” button on stickers, if someone wants to delete selected stickers and keep only one sticker on that photo. Your sticker tool doesn’t have delete option for chosen stickers.
this app has the option to remove stickers instead, just double-tap on a sticker to remove it
Ok, Thanks for the info.
you’re welcome, don’t forget to rate this app on your Downloads page
Nice app code but when i go to upload it to the app store it still says Pikitlab or whatever and not the name I set it too. how do I change it?
The User Guide says how to change its Product name, underneath TARGET in Xcode
I did all that and the app is still called PIKlab or whatever. I followed everything to the T. Can I send you some screen shots?
Then go into Info.plist file and set your app name into the Bundle Name row, it should work
What is meant by the ads? Is that something one can choose not to have?
hi, ads are advertising banners showing up once in a while in the app, in order for you to get some revenue from Google, like ads on websites. you may disable them if you want by deleting their relative code, but if you’ll want to publish your app as a PAID app on the App Store you must buy PikLab under an Extended License.Cheers!
That sounds great. I understand with the licence. And it’s ready just to upload, under my own name?
Can I upload my own collage templates and images for use in the app?
I also wonder about sizing on collage and images, can I determine that?
Also, can I share?
You should change its name at least before publishing the app on your iTunes Connect account. Collages are made by code so you can’t use yours, the User Guide explains how to edit collage cells.This app has a share menu, check its video preview.
even if i add more background image it didnt display on the app i rename the new image like the original bkg9 … i looked in the cropimage.swift file but cannot find the variable to change so the app know how many image are for background
have you set connected the new bkg buttons you’ve added to the outletCollection bkgButtons?
I would love to buy this app, but one of the main purposes is for the sharing to Instagram functionality, I was reading the comments at saw that it wasn’t working at one point, is it able to post (or even copy) to Instagram now?
Yes, of course, you can share an image on Instagram if you have the app installed on your real device.
Hi i have error http://prntscr.com/dvtxy0 how to solve this error or sent file fix to me thank
You must use Xcode 8.2.1, no older versions, and set the deployment target to 8.0 in the General tab.
Hello, I got those messages when I uploaded the binary of the latest version:
Missing Info.plist key – This app attempts to access privacy-sensitive data without a usage description. The app’s Info.plist must contain an NSCalendarsUsageDescription key with a string value explaining to the user how the app uses this data.
Missing Info.plist key – This app attempts to access privacy-sensitive data without a usage description. The app’s Info.plist must contain an NSBluetoothPeripheralUsageDescription key with a string value explaining to the user how the app uses this data.
Hi, you simply have to enter your Info.plist file, add a row by clicking on any + sign and scroll down until you get to ‘Privacy – Calendars Usage’, select it and type something in its empty field on its right side, something like “This app needs to access Calendars to share data”
Similarly. add a new row and select ‘Privacy – Bluetooth Usage’, type something like “This app needs to access Bluetooth to share data”.
Hope this helps.
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