how change piklab http://prnt.sc/e5mhf8
in the Storyboard, the ImageEditor controller, edit the text of that label
I did not find it
thank you for helping me .
you’re welcome! don’t forget to rate this app on your downloads page: https://codecanyon.net/downloads
am going to buy this app
which licenses to use multiple app releases.
for multiple releases, you must buy this app for each of them, ex: you want to publish 3 different versions of PikLab, you must buy an app/release. If you plan to publish those app as paid apps, an Extended License/release
you can support at any time to resolve my problem right
yes, during our working time, from 9;00AM to 4:00PM Rome time, not on weekends.
I Build my app but give me the problem http://prnt.sc/e5t0r7
We’ll update it later, it’s just a couple of missing rows in Info.plist. Please contact us by our profile’s contact form and we’ll send you the updated Info.plist file.
thx I fix it
I was wondering if there is a demo/trial version so I can download it to my iPhone and see the app on action.
Hi, we don’t publish our app templates on the App Store, hopefully some buyer will post the link to their own version of this app here
whats the maximum size when saving a photo?
it’s up to the loaded image you edit, it may be around 1-2 MB
is it possible to save with the original size? For example, i loaded a 8mp iphone shot photo and it saves as 8mp?
no, because you must first crop an image into a square size and then the app renders the square container view that hold text, stickers, textures, etc
i have error “codesign failed with exit code 1”
that’s a bug from Apple with Xcode 8 and MacOS Sierra, here’s how to fix it: https://youtu.be/z2LemT1_LqA
you’re welcome, and don’t forget to rate this app on your downloads page
i have these two errors ;(
Umbrella header ‘GoogleMobileAds.h’ not found
Could not build Objective-C module ‘GooglemobileAds’
What version of XCode do you have? That’s a bug from Xcode 8, try to remove the GoogleMobileAds.framework from thew Frameworks folder in Xcode, Move To Trash, then download the updated version here: http://dl.google.com/googleadmobadssdk/googlemobileadssdkios.zip
Then copy the GoogleMobileAds.framework into your PikLab project folder and drag it into the Framework folder in Xcode. Clean the project and see if it works.
i did what you saying but now i have more than 100 error
ok, so please pack your xcode project and relative folder into a zip file, upload it to dropbox and contact us by our profile’s contact form with the download link, do not post it here
this project for android studio
No, it’s an iOS app so it’s for Xcode
Hi, is the project Swift 3 ready? Also what is the collage part built on is it flexible? Is it a custom view or a collection view as i couldn’t get a chance to look at it properly, a demo app would have been great.
1. yes Swift 3 ready
2. it’s a collectionView for the choice of collages, while a single chosen collage is made by code and a series of case statements that generate borders programmatically
3. i’m not aware of App Store link of the versions published by our clients, hopefully somebody will post a link here
Thanks for the prompt reply. How easy would you say it is to generate extra collage patterns?
the User Guide explains how to do that in details, it’s not so hard but i cannot explain the how to make it by comment.
Hi, This source code all features(particular adding Sticker) is written by Swift, right?
correct, Swift 3
Thank you. Now i bought this app already and i need to remove Admob Ads please help me.
I’ve just replied to your email.
¿The final user can use a custom sticker like his logo?
Hi, I’m sorry but your question is not so clear to me… You can apply stickers over your pictures in this app and share the edited pictures on social networks or save them into your photo library
Apple didn’t accept the app. Do you have any solutions for it?
They wrote the message below;
4. 3 Design: Spam
Guideline 4.3 – Design – Spam
We noticed that your app provides the same feature set as many of the other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.
The following apps were found to provide different content but are identical in functionality:
To resolve this issue, please combine apps with a common feature set into a single “container” app.
You will experience a delayed review process if you deliberately disregard the App Store Review Guidelines, ignore previous rejection feedback in future app submissions, or use your app to mislead or deceive users.
As a result of violating this guideline, your app’s review has been delayed. Future submissions of this app, and other apps associated with your Apple Developer account, will also experience a delayed review. Deliberate disregard of the App Store Review Guidelines and attempts to deceive users or undermine the review process are unacceptable and is a direct violation Section 3.2(f) of the Apple Developer Program License Agreement. Continuing to violate the Terms & Conditions of the Apple Developer Program will result in the termination of your account, as well as any related or linked accounts, and the removal of all your associated apps from the App Store.
We want to provide a safe experience for users to get apps and a fair environment for for all developers to be successful. If you believe we have misunderstood or misinterpreted the intent of your app, you may submit an appeal for consideration or provide additional clarification by responding directly to this message in Resolution Center in iTunes Connect.
For app design information, check out the following videos: “Best Practices for Great iOS UI Design” and “Designing Intuitive User Experiences,” available on the Apple Developer website.
You may also want to review the iOS Human Interface Guidelines for more information on how to create a great user experience in your app.
Have you completely reskinned this app? That’s what you should do, from the app icons to the button icons, textures, borders, stickers, etc.
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
Why buy with Envato
Use, by you or one client, in a single end product which end users can be charged for. The total price includes the item price and a buyer fee.
Deliver better projects faster. Photos, templates & courses
Unlimited downloads. Only $29/month
Learn almost anything with
Envato Tuts+ for free
9000 free tutorials, 3000 paid courses
Designers matched perfectly to
you on Envato Studio
2000 artists ready to undertake your work