Game developed in which platform ??
Game is based on Cocos2DX Platform ( BuildBox2.0 Game Engine )
can it imported to android studio? and do you provide images to reskin it or we should create it ourselves? thanks
You can import into Android Studio, but we will advise you to make all change first in Eclipse Engine and then to import code.
With download folder you will get all images hat have been used in game in PNG file, together with PSD file for easy reskin process
so do you provide other images beside you have used?
No, this will be Reskin Process already. You will need to change our images with your in PSD file and save it.
I didnt use this app. No ads working. And eclipse has more error.
what is the difference on this for Monster Truck Stunts Jump 2
This game have multiple race words to choose for playing, as other one have just one race to play.
Getting the error skipping file ’.dummy’ due to ANDROID_AAPT_IGNORE pattern
Please do not run game in any Simulator, use your device to try game.
IF you will need more assistance please let us now.
ok, thats right now
Ads is not working, i need active something?, i changed the ids right but doenst appears, tks
If you have just create Ads it will not appear as it need time to connect with game, give it some time 15-25 min to connect.
okay, i created yesterday
Please send us your .apk file.
okay, what is your email?
We have just reply to you from previously email that you have send to us.
ok, i send u
i need put my app signature or my user signature from chartboost?
When you creating Ad in chartist you will have App ID and App Signature to add in code.
ok. i made this right but still not workin, i send u the apk
We will check it now.
As we cheek you did not add AdMob ID ( banner and interstitial ) in code.
You have add Chartboost and HeyZap ID but no AdMob.
Also did you publish your Campaign with Chattboost Ads?
im not going use admob, only chartboost and heyzap
Chartboost is set to 1st Main Menu, and HeyZap is set only for Reward Ads In Game.
For Banner is AdMob and and Interstitial AdMob on 5th Game Over.
If you want to use Chartboost on Game Over please go to PTModelScreen and look for :
<string>kAdMob</string> change this to kChartboost
<key>Ad Interstitials Freq.</key>
yes i published my campaign on chartboost, but still not appears
Please check if your Campaign in Active.
i actived now, i need wait some time?, or should be showin yet?
Please give it some time, 10-30min to be fully activate.
ok, im waiting
still not working
on heyzap i use my publisher id?
Yes you use HeyZap Published ID.
thats right, but sitll not working, not showing ad, no chartboost and no heyzap
Send us your edited source code for checking.
Please continue communication on email, no need to messages twice.
i send u the informations, please tell me if u recieved
We have received inf that you have send us, please bear in mind time difference and working hours.
We will have look at it and will be back to you.
hello admin eclipse no suppoted by android only need android studio pakge
Here is link to video importing Eclipse Project into Android Studio https://my.pcloud.com/publink/show?code=XZtVmSZPj3OwkK15QQcxyUtjG48YFd9yUfk.
Please make all change in Eclipse first and then import Project into Android Studio.
when i import the android file to eclips it gave me a problem in google play service lib and the build path
Did you update your google-play-lib-service in SDK manager?
Do you follow steps described in documentation file importing both source code and google-play-lib-service into Eclipse.
yes i did import both source code and google-play-lib-service into Eclipse but still gives me an path error
Delete project from your Eclipse, and delete Project from your computer.
Make new file download and unzip file, importing new source code in Eclipse.
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