24 comments found.

Is the font changeable? the size and tff file?

Hello,

It’s not set up to be changed easily, but if you have experience with Android, you can do it.

Regards, dmbTEAM

Hello, one more question: can i use photo instead of text? Like funny photos if not is it possible to make like that

Hello,

I am afraid you CAN’T. The app is meant to be used with text.

Regards, dmbTEAM

hello , when i change package name i got errores , symble R , class R , also i cant find applicationId , versionCode ! come on

Hello,

If you changed the package name and you have errors, this means that you didn’t do it properly. Find here a tutorial how to do it: https://codecanyon.net/item/material-app-for-fortunes-quotes-or-jokes/9858478/faqs/23443

It is a good idea to start over from scratch.

Please open the Application/manifests/AndroidManifest.xml file in order to find the package name, versionCode, etc.

Regards, dmbTEAM

rajwa1

rajwa1 Purchased

it is very easy app and useful , i just have a question , How do I make my sentences sequential, not random? i am waiting your reply , thanks.

Hello,

The random feature could be disabled. The other option is to have the jokes/quotes/fortunes in alphabetical order. Is that what you want?

Regards, dmbTEAM

rajwa1

rajwa1 Purchased

no ,alphabetical ? no , u ment stop random and make it work one by one , joke no1 then joke no2….etc

Hello,

Please open the Application/src/main/java/com/dmbteam/fortune/common/activities/FortuneFragment.java class and look for the following line and delete it:

private Random generator = new Random();

Then add this line to the same place:

private int currentJokeIndex;

Next, scroll down and find the changeText() method. It has to be replaced with the following implementation:

private void changeText() {
        String newText = mSampleTexts[currentJokeIndex++];

        if (currentJokeIndex > mSampleTexts.length - 1) {
            currentJokeIndex = 0;
        }

        // Compute the position of the string in the array using the number of strings
        //  and the number of clicks.
        //String newText = mSampleTexts[mClickCount % mSampleTexts.length];

        /* Once the text is selected, change the TextView */
        mTextView.setText(newText);

    }

Regards, dmbTEAM

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