just compile and play? how can i use this library?
Hi claudiosouzamattos, game play of this is written as a library. We have demo game play using this library with two modes: player vs player and player vs computer. Thanks.
hi, how can I disable the toggling numbers on the left screen bottom?
Hi sunsation, you open file AppDelegate and set property setDisplayStats from YES to NO to disable the toggling numbers. Thanks.
okay thanks! now I received this from Apple:
We found that your app crashed on iPad running iOS 7.1, which is not in compliance with the App Store Review Guidelines.
Your app crashed when we:
Pressed the player vs. computer button
I received this from Apple: We found that your app crashed on iPad running iOS 7.1, which is not in compliance with the App Store Review Guidelines. Your app crashed when we: Pressed the player vs. computer button
how can I avoid this??
Hi sunsation, project MagicChess that we sell on this site is a library gameplay support play two modes: player with computer and player with computer. You can check your project for process interface, event to avoid crash. Thanks.
The app crahes in player vs. computer mode. Please FIX or REFUND!
Hi sunsation, we have rebuilt the app and not crashed while press the player vs computer button. Pls check your process. Thanks
It crashes after some time during game play in player vs computer mode. Please fix it!
I was thinking of purchasing this code until I read the comments.
Can you please tell me if you fixed the crash issue with player vs. computer? Did you give a refund or did you offer “sensation” an updated code with the issues fixed?
Thank you for a prompt reply on this comments board.
Is the Crash issue fixed ?? Yes or No
Is the crash issue fixed? Why are you not answering ANYONE????
I want to buy this game for learning purpose please tell me main code can be editable or it is a static library ?
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
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