11 comments found.

Can you add game centre for this game ? or you have more update ?

Sorry but I do not have Apple developer account, but add the game center is not so difficult: http://www.appcoda.com/ios-game-kit-framework/

Variable with the best score of the player can be obtained as: [[NSUserDefaults standardUserDefaults] integerForKey:@”bestScore”];

This looks like the flappy bird of racing games…you never know, you may have a winner here!!

The game has levels and with each level of the car to move faster. :)

hello is this game with storyboard ?

No, this game is based on Sprite Kit engine. She has classes scenes. There easily everything can be changed and the code is fully commented! :)

nice tutorial for me ;) Thanks

Wonderful looking game, keep up the good work and hope to see more awesome projects like this in the future :)

Awesome game, nice work :)

One question there is an road.png but game code doesn’t have any road texture to change so what should I do (what code to implement or change) to put a different road texture ?

But how I don’t know how to do it there is no code section for that.Road must look like car is passing it on and I don’t know how to add it like this please help me with the proper code I didn’t know that changing the road is not coded in game before buying.

Except this one code looks good and I have really liked it.

What code should I need to include or the code is inside and I failed to find it (the code about background) please help thats all I ask ?

Add this to .h file: @property (nonatomic) SKSpriteNode *road;

And this to .m file: -(void)addRoad{ //Set node image, size, position, zPosition and zRotation _road = [SKSpriteNode spriteNodeWithImageNamed:@”image1”]; _road.size = CGSizeMake(self.view.frame.size.width, self.view.frame.size.height); _road.position = CGPointMake(0, 0); _road.zPosition = 3; _road.zRotation = 0;

NSArray *arrayWithTextures = [NSArray arrayWithObjects:[SKTexture textureWithImageNamed:"image1"],[SKTexture textureWithImageNamed:"image2"], nil];
SKAction *move = [SKAction animateWithTextures:arrayWithTextures timePerFrame:0.033];

//Add node to view

}

And add to viewDidLoad method: [self addRoad]; :)

Hello, vladimirvinnik, can you please email me a copy of the instructions to add the road.png texture also.Thanks. By the way, good job on he code work you’ve put out.

Send me you email. :)

sent

Hello Vladimirvinnik, i’m still waiting for you to send me the instructions. I used the code snippets you sent to fizy45 posted above in different .h and .m files but no luck. I was successful in changing out all images except the background. Please send me full instructions for background road.png image

Hi is there an android version of this app? and will you be putting it out and when?

No, I don’t develop to android, sorry :(

I bought this game, everything seems fine, but it doesn’t run smoothly for some reason, is there a way you can fix this please? The game is good but just not smooth, it made my ipad device laggy.

I am using ipad 3.

Hmm… I tested on my friend iPad, and I don’t see bugs. I tested on iPad 2. Maybe you make changes in code?

Maybe you add very big size images?

Awesome game, nice work ! Please Try Reskin Here https://itunes.apple.com/us/app/best-highway-racing/id908756932?mt=8

How I reskin it’s?

Do you have a link to the app on the App Store? Either an app you made with the code, or an app one of your customers made with the code?

Also, are you going to update for iPhone 6 and 6+? If so, when?

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