Code

Hangman | iOS Universal Word Game Template (Swift)

Hangman | iOS Universal Word Game Template (Swift)







10 April 2018
• Updated to Xcode 9.3
29 September 2017
• Updated to Xcode 9, Swift 4, iOS 11
• Set Swift 3 @objc Inference as Default in Build Settings
• Added a 1125x2436px png image (iPhone X launch image) into Assets.xcassets -> Brand Assets image set
• Adjusted some views in the Storyboard, because of iPhone X layout 
• Edited the 'func showBanner()' methods in order to display banner ads properly in iPhone X
• Unchecked the Runtime API Checking | Main Thread Checker in Edit Scheme -> Diagnostics, accordingly to this post: https://stackoverflow.com/a/44392584/3724800


Hangman is a remake of a classic word game template where you have to guess words without hanging your stick man.
It has different Genres and you can easily edit them by a local array and edit their relative words into a local .plist file.

Hangman stores your best scores for each category you play into a dynamic TableView.
It?s a simple game, yet very addictive!
It’s a native XCode project, Universal, Swift language, easy to reskin.





  • iOS 8.0+ – XCode 9.x project – Swift
  • Storyboard – Universal – 64bit
  • AdMob banners
  • Edit genres and words from local array and .plist file
  • Easy to reskin
  • Well commented code
  • User Guide included


  • Apple Mac with its latest OS version installed
  • The latest version of Xcode and some knowledge about its UI interface
  • Photoshop or any other image editor software
  • An Apple Developer account to submit apps to the App Store
  • An AdMob account to generate your own banner UNIT ID









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