This complete app written in Swift 2.1 brings to users an engaging guessing game that relies on CloudKit. Users can browse different categories such as music, sports or any other you’d like to add.
Also, the app includes Google AdMob support (banners) to directly make some revenue out of it.
Engaging guessing game: Users have to guess the name or title related to an image of several topics.
Add as many categories as you want: To reach more users you can add new categories.
Create lots of levels: As it uses a back-end you can add more levels in a easy way.
Manage data through CloudKit: All data in app is stored in CloudKit so you can change it all any moment you want.
iPhone & iPad support: Works on any model of this family of devices.
iOS8 & iOS9: Specially coded to work on the last OS major updates. (Which represents more than the 90% of devices)
Flat design: It has a flat design matching current web and app design trends.?
Easy customization: It has a minimalist touch and so there only a few elements. Concerning this fact and the use of the Storyboard, it is easy to change colors and fonts.
Use of Storyboard: In order to provide a visual reference and speed up development.
Clean & commented code: The code tries to be as basic as possible and there are comments on the most important parts.
Auto resize with all devices: The UI adapts itself using NSConstraints and shows or hides certain elements to fit all screens.
Share to any app: Thanks to in-built share protocol, users can share a level they are stuck in using any app installed on your device.
Google AdMob support: We added a bottom banner to display Google AdMob ads so you can make some revenue out of this app.
In order to make it run, you have to configure your CloudKit account, create the data structure as explained on the docs and add data there.