As you know Facebook audience pay 5x more then Admob nowadays! More security related to earnings, since you separate your game in the store and earnings : not with Adsense but the plateform Facebook Developers.
Respect the Ad Network Certification Requirements :
– a 64 bits APK
– Support API29 google update 02/2020
The objective of the game is to connect 4 tiles of your color on the same line (vertical, horizontal or diagonal).
The chips or discs always fall from top to bottom as a result of the force of gravity.
Touch on a column to drop the tile of your color.
– Efficient, Fast and Sensible Game Interface
– Great graphics with layered PNG
– One player / Two players
– Classic Style gameplay
✅ Key Features
➊ Easy to edit and reskin
➋ Optimized for Mobile
➌ Facebook INTEGRATED ( BANNER AND INTERSTITIAL )
➍ Universal (phone & tablet)
➏ Full documentation (html with video)
✅ How To :
- Open Project Into Android Studio.
- Change the package name
- How to Change Graphics game.
- How to change the Facebook Banner and Interstitial ID .
If you require any further information, feel free to contact me.
!!! this game is based on cordova plugins. not buildbox. not unity. you’ll need only android studio.
✅ Popular questions:
Q: How can I manage my console well and win with my Admob?
A: My first advice, do not waste a lot of time with the code, many buyers really have good skills, and good ideas for improvement.
But, improve nothing is the number 1 winning rule.
Publish and when it works well improve.
Q: So, what do I do?
We did all, to provide you with a functional game without any errors during the play.
You have been provided with a good documentation to launch in Android Studio even for someone who has never worked with it, by following the documentation video.
So, quickly skinning your game, create an id banner and an interstitial id in your console and integrate them into the project. In general, make a skin and all these stages of publication will take you 3 days the first time. For a professional less than a day.
Q: Interesting, and then?
A: Publish a game is good, but you have a new job: make it known. Do not rely on the passenger consulting Playstore.
Add posts on Facebook, Twitter, Pinterest, LinkedIn, ... join groups or forums. Register in CPA offers or Send mailing. This is the winning rule number 2.
This is what Envato is doing, to be at the top of the digital sales markets : advertising campaigns for mailing, and attractive offers for the referal .
Q: How much will I earn ?
A game in its first time, with your console little known, emm it can bring you a $ 1 per day, which is $ 30 per month.
Q: No, no, I do not break my head for $ 30 in a month? I will give up so !!!
- Like all investment, a game that will take you 2 or 3 days to launch. If you start 10 games, you will earn $ 300 a month (but respecting rule 2), and this is only in the beginning, month after month it improves.
So if your strategy is based on launching a single game: give up.
- A good console that contains 15 games can earn an average of $ 1800 a month, when it is well-known, so focus on the good reviews and the number of stars for each game released.
- I know people, who have consoles with 60 games, so imagine how much they earn .
Q: I saw on youtube people who earn 1k per day!!!
A: Respecting, the rules of the advertising and by no inter at startup. you win little but forever.
Do not fall into the trap of spam, it will only cause you a suspension of your console, and finally to start again from the beginning, even with much limitation because you would have lost your reputation, even if you change the phone, mailbox or vpn, you will always be traced, don’t ask me why, because I don’t have the right