This’s nice app but have any bugs in your project, please build it succeed before sell.
Just clean the app before build ,
Send me a screen image i help you
I can’t get mine to work either. would you help me if I can send you a screenshot? I did a clean and that fixed alot of errors but I can’t get rid of a couple pesky ones. Thanks
Yes Send me screen plz
I cant figure out how to upload the pic here. how can I get it to you?
Hi did you get my message?
yes I just saw your message just now
check your mail plz
I am getting errors as well.. has this been updated ?
I started going thru this , and is this thing even updated for current releases ?? I am getting cocos errors, among many others.
well I have tried to reach the Author of this app, and its seems there is NO SUPPORT for this .
I am attempting another time..
Sorry for now this code dont support 64 bit i wll make update soon
When can we expect, you state in software version is 8.0.x (this is all 64 bit support
No sir software version 8 it mean you can edit with the version 8 xcode
umm NO! iOS 8.0.x is the iOS version, which by apple requires 64 bit support … and last time I checked, Xcode is at version 6.x.x
So can you please just advise when you expect an update for this ??
Soon in 2 week maximum
ok I will await your update..
So, when is the update coming ? or did I just waste my money with your project ?
The project is updated to 64 bit sorry for the late reply
Have these error messages been resolved? I am still getting ‘extern CGFloat __ccContentScaleFactor;’ error messages. Thanks,
The project is updated now to 64 bit
<= crash here.
The app build without any problem but it it crashed in line 95 of the AppDelegate file. Any ideas?
I see this:
cocos2d: ERROR: Failed to compile shader:
cocos2d: ERROR: 0:12: ’’ : syntax error: #extension must always be before any non-preprocessor tokens
For your interest:
this fixed my problem.
Hi, can you confirm the project build successfully on XCode 8 ?
yes and support 64bit
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