Nov 11th 2017 • Edited the 'shareButt()' into ImageEditor.swift in order to open a UIDocumentInteractionController instead of a UIActivityController. In this way the app will allow you to share your image on Instagram and more apps.
Sep 29th 2017 • Updated to Xcode 9, Swift 4, iOS 11 • Set Swift 3 @objc Inference as Default in Build Settings • Added a 1125x2436px png image (iPhone X launch image) into Assets.xcassets -> Brand Assets image set • Adjusted some views in the Storyboard, because of iPhone X layout • Edited the 'func showBanner()' methods in order to display banner ads properly in iPhone X • Unchecked the Runtime API Checking | Main Thread Checker in Edit Scheme -> Diagnostics, accordingly to this post: https://stackoverflow.com/a/44392584/3724800
May 13th 2017 • Added the following code at the end of the 'filterButtTapped()' method in ImageEditor.swift, in order to prevent image rotation after applying a filter on pictures taken from camera: let originalOrientation = filteredImage.image!.imageOrientation let originalScale = filteredImage.image!.scale filteredImage.image = UIImage(cgImage: filteredImageRef!, scale: originalScale, orientation: originalOrientation)
Mar 9th 2017 • Updated to Xcode 8.2.1 • Changed the App Icon • Updated GoogleMobileAds.framework and its relative code in ImageEditor.swift
FILTERS is a Universal App Template that showcases 39 custom iOS filters (from Apple CoreImage Filters), it’s easy to customize and the included pdf User Guide explains how to edit filters or add a new one. You can also share your edited image to social networks or Mail and Message.
FILTERS is a native XCode project, Storyboard, Swift, very easy to customize, it works with Apple Core Image filters.
What about iOS Core Image Filters
You can check the iOS Filters Reference here: https://developer.apple.com/library/content/documentation/GraphicsImaging/Reference/CoreImageFilterReference/index.html#//apple_ref/doc/uid/TP30000136-SW29
I get a Code signing error in Xcode 8.x
That’s a bug of Xcode 8 with macOS Sierra, check this sample video to see how to fix it: https://youtu.be/z2LemT1_LqA
How to remove AdMob banner ads
Check this video out to see how to remove the code that shows AdMob banners: https://youtu.be/e-HQYnta2Jg Keep in mind that you must repeat the shown steps for every .swift file that contains this line on the top:import GoogleMobileAds
What about free support for this template?
I can offer free support for bugs encountered in the original code. Instead, if you’ve edited the code and messed something up with it, I may apply some fee to fix it either via TeamViewer or by checking your app project files directly on my computer.
Should I use the latest version of Xcode to edit this template?
Yes, I always update my apps to the latest version of the IDE.
- XCode 9.x project – Swift – 64bit
- Universal – Storyboard – iOS 8.0+
- AdMob banners
- Easy to Customize
- Works with Apple CoreImage Filters
- Snap pictures from Custom Camera Controller – Pick photos from Library
- Share Photos to Facebook, Twitter, Mail, WhatsApp and SMS
- Apple Mac with its latest OS version installed
- The latest version of Xcode and some knowledge about its UI interface
- Photoshop or any other image editor software
- An Apple Developer account to submit apps to the App Store
- An AdMob account to generate your own banner UNIT ID
We’ve recently found out that some developers have bought our app templates, reskinned them just a bit and put them on sale on other source code markets similar to CodeCanyon, saying that they developed and own such source codes.
That is a serious copyright infringement, developers who buy our templates are allowed to reskin and sell them as apps on the App Store (accordingly to the License type they’ve purchased a template for) but are not allowed to put our original source codes for sale on source code markets, including CodeCanyon. We will report developers who made copyright infringements to the competent authorities. Thanks.