Aug 3rd 1027 • Just updated the User Guide
Mar 9th 2017 • Updated to XCode 8.2.1 • Updated GoogleMobileAds.framework and its code in Home.swift and ArticleDetails.swift
Oct 11th 2016 • Setup Push Notifications with Push web console on back4app with Parse SDK | Removed OneSignal • Updated the User Guide accordingly • Edited AppDelegate.swift to receive Push Notifications, added the necessary frameworks to make it work.
Sep 22nd 2016 • Updated to Xcode8
Feedews gets its name from 2 words: feed and news. This is an RSS feed reader to get all news in one place, there are several Categories and you can share articles to social networks and Mail!
This app also works with Parse Push Notifications, you can send pushes to all registered users by using the Parse Push web console on https://back4app.com
Highly customizable, written in Swift, native XCode project, Universal app.
All RSS links are stored into a
.plist file and the User Guide included in the package shows how to edit them.
PLEASE NOTE that those RSS links are for DEMO PURPOSES only, you should use your own ones and also may need to grant the Rights to make them visible in your app due to some Copuyright Policies of the RSS links owners.
About Parse SDK and back4app
Read this article for more info about back4app and Parse SDK: https://hubpages.com/technology/Parse-SDK-will-not-shutdown-in-thanks-to-back4app
I get a Code signing error in Xcode 8.x
That’s a bug of Xcode 8 with macOS Sierra, check this sample video to see how to fix it: https://youtu.be/z2LemT1_LqA
How to remove AdMob banner ads
Check this video out to see how to remove the code that shows AdMob banners: https://youtu.be/e-HQYnta2Jg Keep in mind that you must repeat the shown steps for every .swift file that contains this line on the top:import GoogleMobileAds
What about free support for this template?
I can offer free support for bugs encountered in the original code. Instead, if you’ve edited the code and messed something up with it, I may apply some fee to fix it either via TeamViewer or by checking your app project files directly on my computer.
Should I use the latest version of Xcode to edit this template?
Yes, I always update my apps to the latest version of the IDE.
- XCode 8.x Project – iOS 8/9/10+ – Universal
- Storyboard – Swift – 64bit
- You can localize (translate) this app into other languages
- AdMob banners
- Push Notifications to all registered devices via Push web console on back4app
- Easily store your RSS links into a .plist file
- Editable Categories
- Share news via Social Networks and Mail
- Mini browser implemented
- Nice User interface
- User Guide included
- Well commented code
- PSD included
- Apple Mac with its latest OS version installed
- The latest version of Xcode and some knowledge about its UI interface
- Photoshop or any other image editor software
- An Apple Developer account to submit apps to the App Store
- An AdMob account to generate your own banner UNIT ID
- A free account on back4app.com
We’ve recently found out that some developers have bought our app templates, reskinned them just a bit and put them on sale on other source code markets similar to CodeCanyon, saying that they developed and own such source codes.
That is a serious copyright infringement, developers who buy our templates are allowed to reskin and sell them as apps on the App Store (accordingly to the License type they’ve purchased a template for), but are not allowed to put our original source codes for sale on source code markets, including CodeCanyon. We will report developers who made copyright infringements to the competent authorities. Thanks.