Eventik is a full-working Application for searching and submitting events all around the world in mobility, find cool things to do around your area, like and share events to popular social networks and follow people’s events.
It has a lot of features, and it’s backend is by Parse Server hosted on back4app – NO MySQL database involved. Parse Server is flexible, reliable, open source, based on Node.js and well supported by a large community of developers, and back4app is a great BaaS hosting website where you can configure your database, Push Notifications and Facebook login features in just a few clicks.
This template includes an extensive HTML Documentation file that explains how to configure the app’s features and database.
As per Envato Marketplace Terms, the Extended License applies to all applications that charge money to their users. In case your users will not be charged of money through your own version of this app, you can still buy it under a Regular license.
Therefore, you must buy this template under and Extended License if your plans are either one or more of the following:
- Add In-App Purchase or any other Payment Gateway in the source code and publish the app for free on the App/Play Store – NOTE: If you want to publish your own version of this application for FREE only, then you can still buy it under a Regular License.
- Publish this application as a PAID app on the App Store.
- Transfer the live app of your own verison of this app on the App/Play Store to another owner by selling your ownership on flippa.com or similar marketplaces.
- iOS Swift language – Native Xcode project
- Storyboard – iOS 9.0 and above – Universal
- Backend with Parse Server hosted on back4app.com
- Browse events from people you follow and don’t
- Search for events by keywords, city and category
- Edit/Delete your own Events
- Share events to popular social network apps, Mail or Message
- Get directions to events through the native Maps app
- Admin gets a notification email when an event has been submitted or edited for review
- See your Account’s data
- Setting screen with options like Reset Password, Edit Profile’s info, Contact, etc.
- Intro, Login and Sign Up custom screens
- Facebook login
- Push Notifications
- AdMob Interstitial ads
- Modern, clean UI design
- Online Documentation
- PSD icons included in the package
- The latest official version of Xcode (no Betas)
- An Apple Mac computer, updated to its latest OS version
- An Apple Developer Account with an active iOS Development Program
- Basic knowledge of Xcode and Swift language
- An active AdMob account
- A real device to test the app before submitting it to the App Store (the Simulator doesn’t support Camera and Push Notifications
- A free account on back4app.com
July 20, 2019 - Added a script in the 'Build Phases' tab in Xcode that allows you to upload your Archive to the App Store Connect page (avoiding the ERROR ITMS-90087 issue). ** In order to update your own Xcode project, do the following: • Download the updated project from your Downloads page • Enter the Build Phases tab in the updated Xcode project • Expand the 'Run Script' section and copy the code inside it. • Open your own Xcode project and enter the 'Build Phases' tab • Click 'Editor -> Add Build Phase -> Add Run Script Build Phase', and expand the 'Run Script' section that Xcode has created • Paste the copied code and Clean your project. • Finally, Archive it again See this screenshot for details: https://i.postimg.cc/dtbMn4LP/runscript.png **
June 19, 2019 - Updated the .framework files in the 'AdMob' folder - Updated the Facebook's .framework files in the 'Parse' folder to v5.0.0 - Added the FBSDK frameworks file and Bolts.framework in the 'Embedded Binaries' section of the 'General' tab in Xcode, as shown here: https://i.postimg.cc/WbK71ZQg/embedded-binaries.png
June 7, 2019 - Updated all .framework files of the 'Parse' folder with the Parse Sever 1.17.2 version - Replaced all instances of 'PFFile' with 'PFFileObject'
March 29, 2019 - Updated to Xcode 10.2 - Swift 5
March 22, 2019 - Updated AdMob SDK to 7.42.0 version, which means that I've added the following .frameworks files to the project: • GoogleMobileAds.framework • GoogleAppMeasurement.framework • GoogleUtilities.framework • nanopb.framework - Added the "-ObjC" value in the 'Other Linker Flag' row in the 'Build Settings' tab - Added 'import GoogleMobileAds' on the top of the 'AppDelegate.swift' file - Added the following code into the 'didFinishLaunchingWithOptions() delegate function in the 'Appdelegate.swift' file: // Initialize AdMob GADMobileAds.sharedInstance().start(completionHandler: nil) - Updated the Documentation
January 31, 2019 - Updated the following Facebook SDK Frameworks into 4.40.0 version: FBSDKCoreKit.framework FBSDKLoginKit.framework FBSDKShareKit.framework You can find those .framework files into the 'Parse' folder - it's into the project folder.
November 6, 2018 - Just changed the Documentation/s design
October 31, 2018 - Edited the 'submitEventButt()' function in PostEditEvent.swift by adding a missing 'PFUser.query()' instance, in order to assign followers ID's to a posted event (if any)
September 18, 2018 - Updated to Xcode 10 - Swift 4.2 - Added 2 launch images into Assets.xsassets/Brand Assets folder (the iPhone XS Max and XR images)
September 3, 2018 - Added this line in the IF statement of the 'submitEventButt()' function in PostEditEvent.swift: || aboutTxt.text == ""
August 27, 2018 - First release, iOS 9.0 and above - Native Xcode project, Swift language - Compatible with all iOS devices
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