Does this only work for phonegap?
This Is native app based on phonegap framework
okay, so is it necessary to use phonegap to build and submit to the appstore?
It’s build using phonegap so you would be able to do changes using phonegap
Is it native app or phonegap base? I have no idea about phonegap.
It’s native app based on phonegap framework
1. Do I have to buy any extra license for PhoneGap?
2. Does the app come with existing resources? I mean pictures, text
1. Phonegap is open source so you can get it easily.
2. Yes, everything is included in the app is included.
But if you want to use it for reselling then you will have to purchase its extended license. I hope terms are clear to you.
How hard it is to redesign it for ipad screen?[universal app]
Great! it works on iPad also. I have problem with fonts. I want to use my own unicode fonts. Do i have to create eot, svg for all fonts? I have only ttf.
Yes, it’s compatible with iPhone & iPad both. And regarding fonts you can use font face or google fonts depends which font you are using. And if you are using font face then you will have to use otf and eot, svg files. You can convert your font using font squirrel site.
i managed to get it working. thanks
How to handle retina image size. Most phone now is retina @2x. But your can only display 320×480, 320×568. PLEASE ADVISE
It will handle the same way like other images. You can email me the queries at firstname.lastname@example.org for further queries.
Hello, is the live preview supposed to work? Right now, it’s going to a blank page for me.
Sorry, it’s not live yet
Although I’ve no idea how PhoneGap works (I will check it out) – the game looks great
Its simple to handle, Thanks
Can we sell this on the App Store for free but input iAd? Thanks.
Sure, you can after purchasing it’s extended version.
I have few queries :
1. Is this supporting iPhone5?
2. How many levels are presently added in your design?
3. Can i use same Art work / sounds in my app?
1. Yes, its supporting iphone5
2. Everything is clearly mentioned in the screenshots or you can check the video link to know more about this app.
3. yes, you can use it after purchasing its extended version.
Thanks & Regards
I purchased the app 2 days back.When i am archiving it is giving liker error.
ndefined symbols for architecture arm64:
“OBJC_CLASS$_CDVInvokedUrlCommand”, referenced from:
objc-class-ref in CDVFile.o
“OBJC_CLASS$_CDVPluginResult”, referenced from:
objc-class-ref in CDVFile.o
objc-class-ref in CDVLocalFilesystem.o
objc-class-ref in CDVAssetLibraryFilesystem.o
objc-class-ref in CDVCapture.o
objc-class-ref in CDVSound.o
“OBJC_METACLASS$_CDVViewController”, referenced from:
OBJC_METACLASS$_MainViewController in MainViewController.o
“OBJC_CLASS$_CDVPlugin”, referenced from:
OBJC_CLASS$_CDVSplashScreen in CDVSplashScreen.o
OBJC_CLASS$_CDVFile in CDVFile.o
OBJC_CLASS$_CDVCapture in CDVCapture.o
OBJC_CLASS$_CDVSound in CDVSound.o
“OBJC_METACLASS$_CDVPlugin”, referenced from:
OBJC_METACLASS$_CDVSplashScreen in CDVSplashScreen.o
OBJC_METACLASS$_CDVFile in CDVFile.o
OBJC_METACLASS$_CDVCapture in CDVCapture.o
OBJC_METACLASS$_CDVSound in CDVSound.o
“_CDVPageDidLoadNotification”, referenced from:
-[CDVSplashScreen pluginInitialize] in CDVSplashScreen.o
“OBJC_CLASS$_CDVViewController”, referenced from:
OBJC_CLASS$_MainViewController in MainViewController.o
objc-class-ref in CDVFile.o
“OBJC_METACLASS$_CDVCommandDelegateImpl”, referenced from:
OBJC_METACLASS$_MainCommandDelegate in MainViewController.o
“_CDVLocalNotification”, referenced from:
-[AppDelegate application:didReceiveLocalNotification:] in AppDelegate.o
“OBJC_CLASS$_CDVCommandDelegateImpl”, referenced from:
OBJC_CLASS$_MainCommandDelegate in MainViewController.o
“OBJC_CLASS$_CDVCommandQueue”, referenced from:
OBJC_CLASS$_MainCommandQueue in MainViewController.o
“OBJC_METACLASS$_CDVCommandQueue”, referenced from:
OBJC_METACLASS$_MainCommandQueue in MainViewController.o
“_CDVPluginHandleOpenURLNotification”, referenced from:
-[AppDelegate application:handleOpenURL:] in AppDelegate.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
There is no problem in the folder, may be you have not downloaded it properly, We have not received any issue from any of our clients saying files is missing so may be problem is at your end. All files are available.
Linker Error. Please help me ASAP
no such file or directory: ’/Users/xxxxxxxx/Library/Developer/Xcode/DerivedData/EazyPuzzle-ggljllyosdsvzibwliemdqgkoacj/Build/Intermediates/ArchiveIntermediates/EazyPuzzle/InstallationBuildProductsLocation/Applications/libCordova.a’
4 days ago i sent comment. But still no reply…...................
We have already replied regarding this, I hope you have checked our previous message. How we can help you in archiving the folder? It may be due to download problem…you can download the files again or if you can see we can email you the complete files.
Hi, Project is running on device and working fine. When i am trying to take build it is showing Linker error. Libcordova.a file missing.
Please send test mail to my mail id then i can send you the complete screenshot of this.
Thanks for ur reply.
Hello Miccy, we have replied all your questions please check your email. I hope it will be helpful.
I bought code few days ago and when i import code in xcode it giving me following errors.
Can you please tell me whats wrong with it? If this is due to missing files, can you please upload code on dropbox and send me dowload link.
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
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Use, by you or one client, in a single end product which end users can be charged for. The total price includes the item price and a buyer fee.