Objective C or Cocos2d?
Do I need Buildbox to edit it?
no just need xcode
Hi, do you provide the bbdoc? With extended licence?
Hi, I am offering the with extended license the bbdoc only for a short time.
Hi there, just bought with extended licence, please let me know how to get the bbdoc, thanks
Many thanks for purchase. PM your email address
Good luck with sales.thanks
Thanks and you too
Hi isaac2k2! Do you have a reskin documentation of the template to navigate through it easily ?
-What kind of software you used for images ,atlases textures?
Also, the images folder is empty.
-How and Where do you enable/disable the ad networks?(Vungle,Heyzap,Chartboost etc). I can’t see the SDK’S for these ad networks anywhere. I want to use them.
I will appreciate your support
Very, very nice template!
Hi and thanks for the purchase. See doc – http://sysads.co.uk/reskin-game-template/
Also I am happy to enable all your desired ads and in what order of priority you want them to appear. Simply send me following details and I will create a custom package for you:
Ads Network ID of your choice (Admob, Chartboost, Revmob, AppLovin, LeadBolt, Playhaven, Vungle, MoPub, HeyZap)
The images are in data\atlases folder
Thank you for your quick response! I see the atlas_ID101.png and the plist only in the atlases folder. As for the images folder there is nothing . I would assume that there i could find the images individually. I want to change all graphics but it’ll be arduous without some kind of texture packaging software.
As for enabling the ad networks, as long as they’re all integrated, I can add my Id’s and set up order of priority if you can show me where in the project can this be done.
The challenge is this is buildbox and it writes the settings in different files. I can add all and set priority for you within 5 mins, generate the new package and you just search for all your IDs and you will see them.
But if you insist, I will need time to figure out where the priority settings are and send it to you.
In meantime, see this doc where the ads should be – http://sysads.co.uk/reskin-game-template/
I haven’t set the ids yet but if you can add priority as follow, i can later add the ids correspondently to each ad network. (Vungle video,chartboost interstitial, heyzap interstitial, playhaven interstitial, admob interstitial, revmob interstitial and lastly heyzap video).
Thank you Isaac!
To be sure, the banner is admob right?
How will you send the updated ad network set up copy?
And about the images folder (not the atlases folder), is it suppose to be empty?
Lastly, what method you suggest to swap the images? Did you used some kind of texture packaging software? Sorry for bombarding you with so much questions. Just want to get acquainted well with the project so I can work smoothly and quick with it.
- via dropbox to your email
- Images are not in images folder, all in the atlase folder
- I think you can use texturepacker but if you give me the exact image sizes, i could do that for you quickly
I found an effective way to work the images. That is settled. Just waiting for ad networks.
Hi Isaac…did you set up the priority as I requested?
Will need to check but probably not
I’m talking about what you said about adding and setting my ad network priority which will take you about 5 mins do: (1.Vungle video,2.chartboost interstitial, 3.heyzap interstitial, 4.playhaven interstitial,5. admob interstitial, 6.revmob interstitial and lastly 7.heyzap video).
I just need to get these ad networks up and running for monetization. I am assuming that these will show every 3 times after game is over. Example after times game over vungle video, then, on the same session, chartboost will show after 3 times again and so on. correct me if I misunderstood
About the images swapping, I got it figured out.
OK keep this in mind – The priority list acts as a waterfall, so what that means is that if Vungle ads is not available, then the next ads will show and so on.
If all ads networks are available, only the one that you selected as primary will be shown always until its unavailable before the list takes effect. A technical word for this is failover
Currently the following ads networks are the only once supported within the priority list:
Hi, how can I delete the rotating polygon at the start screen?
its not that straight forward. If you want it removed, PM your email address and I will send you another build.
How to change the speed of the game?
Hi and thanks for purchase. There are multiple speed settings which includes gravity, character jump force. For this game, the game speed is 0 as its does not move automatically. The movement is controlled by character jump.
I want to chance The rotation speed of the square box and The two rings you jump into. Thanks for The fast response though
I want to change The rotation speed of The objects, wich file should i change that in?
I’ve sent an e-mail through codecanyon
I’ve sent The pictures to you
OK I have increased the speeds, will send you the update
Can I get bbdoc if I buy Extended License right now?
Hi, I just bought your game, how to get bbdoc file?
Pls PM me
Isaac, will you provide me the bbdoc if I upgrade to extended license?
Great! So just make the purchase and it will be included in the package right?
yes, after purchase PM me and i will send it to you
Hi Isaac! I made the extended purchase. Please send me the BBDOC.
Hi PM your email address
Hi, there are no documentation included in both the iOS and android version? Thanks.
Hi and thanks for purchase. See doc here – http://sysads.co.uk/reskin-game-template/
feel free to contact me if you need any help.
Hi sir, receiving the bit code compilation error on google admob when compiling.
Also, when submitting, receiving the following error -
Error ITMS -90474 and ITMS -90475
Hope you can help. Thank you.
PM so you share your screen and I will take a look
I purchased the extended licence and looking for the complete buildbox source code.
what is bbdoc ?
could i get bbdoc with license as well ?
all you need is download the 30 days trials
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
Why buy with Envato
Use, by you or one client, in a single end product which end users can be charged for. The total price includes the item price and a buyer fee.
Unlimited downloads only
$29 p/m on Envato Elements
Download over 18,000 items now
Learn almost anything with
Envato Tuts+ for free
9000 free tutorials, 3000 paid courses
Designers matched perfectly to
you on Envato Studio
2000 artists ready to undertake your work