33 comments found.
When updating to Unity 2021.3.12 and building the .apk and running it on the device, no levels are found and world1, world2, world3 are locked. Everything works well in Unity.
Fix it and update.
https://drive.google.com/file/d/1Q0R8MDhRAj4Gccm8copH_FdFDVh8ThNI/view?usp=sharing https://drive.google.com/file/d/1p31-jfGAyukYQeQA-WYgk1og1C7SbXdd/view?usp=sharingWhen building apk ofcourse world locked, we must win to unlock next level… We can unlocked the script to tested, or play using unity player. Sorry i can’t help direct using laptop, couse my laptop still trouble….
Candy blast Match 3 Unity your game now playing
Hi FliksNow… The source code can play using unity version like in description. But you can update using unity newest
will be new update, your last update is last 3 years
Hi zahid78611 what update that you want?
Please can you add a withdrawal feature, where my players can convert their coins into real money and request for withdrawal send me a mail and a quote xodusghana@gmail.com let’s talk about price
Hi thank you for your interest, withdraw feature Will add so on
are you saying that you have that feature already in the app or you will be adding it very soon
For this time there is no feature. But I Will add for the next project insya Allah….
google ads not working
Hi fictionapps, I have tested and no problem with the ads. Please check the instruction. And check your pub id.
You can offer the source on xcode?
threre is not tested, but you can migrate to xcode… maybe this is can help you… https://www.youtube.com/watch?reload=9&v=6AewrPpnEZM
Great work Good luck with sales!
hi, thank you subdev
Hello
if you help me after purchase your game app to accept it in facebook instantly games & Google Play. I will order it with extended license same day you give me the guarantee .
Hi, what you mean about facebook instantly games. Do you mean upload in the facebook games?. To upload in playstore you must register to be developers. And pay 25$ to google play using credit card…
instant-games facebook
I am not tested this source code to export fb instantly games. But unity support to export facebook games…
Hi it’s a nice game and do you have any plan to implement in-app purchases for using extra features? If yes I’m ready to pay extra..
1.What’s the criteria to pass a level, points?
Hi popzkg, we are in focus to genre adventure this time, so we cannot add in-app purchase so on…
For the criteria pass level, you can check demo apk in the descriptions. Thank you for your interest..
Need working demo APK
please read carefully in the descriptions
so many error, what is your email?
read the tutorial carefully, there is my email in the tutorial…
Hi. Need the apk. The link is not working
hi, give me your email.
Hello!
I need more information about this game before buying it!
Contact me please
Thanks
hi… can I help you?
Hello! Does it possible to add more levels to the game?
How can I contact you?
source code has not been developed to increase the level… but the future will continue to be improved to make it easier to reskin
this code is jewels star match in unity i will report you now shame on you
i called them. they appear only once, at the next level there is no show
if you want to call by your self, change : GoogleMobileAdsScript.advertise.ShowNative to GoogleMobileAdsScript.advertise.ShowInterstitial ();
Why do not interstitials work? Only the banner and native work.
hi vadim, interstitial will be update so on….
The description says that there are interstitials, and in fact they do not work. Release the update urgently.
interstitial implemented, but not call, because native is used. be patient updated will be released within 7 days
i called them. they appear only once, at the next level there is no show
need at 1 or at each level
if you want to call by your self, change : GoogleMobileAdsScript.advertise.ShowNative to GoogleMobileAdsScript.advertise.ShowInterstitial ();
I got this error in unity
Assets/Jewels Star Match 3 Completed/Scripts/CellScript.cs(103,45): error CS1501: No overload for method `LoadAssetAtPath’ takes `1’ arguments
can you help me to fix it?
what version unity you are used? make sure you follow the tutorial in the source code
Unity3D_4.5.4f1
please use the minimum version like I am use in the tutorial…. if you have trouble again, contact me using my email, I will help you…
Thanks for instant reply. Am trying to upgrade.
1. ArgumentNullException: Argument cannot be null. Parameter name: collection
2. OnLevelWasLoaded was found on Fading This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
here is the code in fading.cs
void OnLevelWasLoaded()
{
BeginFade(-1);
}
Am now using unity 2017.2.0p4 64bit onWindows 10. What can I do to solve all these errors?
please read carefully the documentation and tutorial that was include in source code. I suggest to use Unity 554P1 version… don’t hesitate to contact me again if any problem…
I am now using exactly Unity 554P1 version. The problem now is this error. please help me once more.
ArgumentNullException: Argument cannot be null. Parameter name: collection System.Collections.Generic.List`1[Google.JarResolver.Dependency].CheckCollection (IEnumerable`1 collection) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:435) System.Collections.Generic.List`1[Google.JarResolver.Dependency]..ctor (IEnumerable`1 collection) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:58) Google.JarResolver.ResolutionException..ctor (System.String msg, IEnumerable`1 missingDependencies)
try to import unity package from the first (that you download from codecanyon), if still trouble fine in the top unity, click asset, then playserviceresolver, then android resolver, then resolve, then force resolve… tell me again if you have any problem…
Thanks. I can build now but one thing is that admob doesnot work at all even with your ad units. Please help me with it because I am about to publish it now. I am building for android.
contact me using your email, I will give you the update of admob
Hi. I was bussy for a while. I just set up the fixed package you give me but admob is still not working. I also want to know if i can use admob reward. Ads because I see them in the code.
admob reward not implemented, we just setting for admob banner and interstitial… contact my email i will give you fixed banner and interstitial…
Will you provide android studio source code ?
this game only support unity, you can download it from unity officials
enzodine, I want to buy your game. But I want to know if you can: Add admob banner at the bottom? And remove all the icy blocks from the candys?
For an extra fee. Email: Base64deals@gmail.com
the admob banner was implemented very well in the bottom. the icy blocks can remove from the candys, but need several time to do that, by the way thank you for your interest
Great support service from Enzodine. Everyone must buy from him
Thank You Base64Deals, We Hope You Success using this SC