Nice work, GLWS!
Thanks so much!
>>>Nice work, GLWS!
I swear this guy has a “Bot” as this exact message shows up on every post (usually first position too).
The guy is either testing some sort of Bot or Do we get some sort of points around here for making comments??
Circlemory, brand new iOS Game Template, soon available on codenayon. Check out its video preview: http://goo.gl/Moa7dn
nice work !
TapDots is finally available for download! Check it out: http://goo.gl/dA2cPT
Hey, can you show me a picture of a human with the Sketch filter on, just so i can now how to app works, before buying.
Is this available in the app store? I would like to try once before buying.
Hi, it’s a brand new app template, we have not published a version of it on the AppStore, we don’t know if some of the developers who bought this template have already published their own versions of it on the AppStore, but you may searching for “toon” or “camtoon” on the AppStore to see if you’l find something out, you’ll be able to recognize this template by the app screenshots.
Thanks for the reply! Can we apply the same filters on library images?
You may apply filters on static images, but then you can’t edit them with the slider, this is why we haven’t made a button that picks up photos from Library. GPUImage framework works mostly with live camera filters.
When i try to compile the project i get the following error could you help me out to fix this bug.
Library/Developer/Xcode/DerivedData/CamToon-cbxwnjmxbmisfbgekjhffsggepox/Build/Intermediates/GPUImage.build/Debug-iphonesimulator/Documentation.build/Script-BC552B3A1558C6FC001F3FFA.sh: line 5: /usr/local/bin/appledoc: No such file or directory
Hi, it seems that XCode doesn’t find the GPUImage framework. Did you edit the original project, or moved some folder from it to somewhere else?
Are you editing CamToon with XCode 6 or 5.1? You must edit it with XCode 6, because it has been saved for that version, and won’t work properly on XCode 5.
Hope this helps!
11 days ago Flag
Hello, When i try to compile the project i get the following error could you help me out to fix this bug. Library/Developer/Xcode/DerivedData/CamToon-cbxwnjmxbmisfbgekjhffsggepox/Build/Intermediates/GPUImage.build/Debug-iphonesimulator/Documentation.build/Script-BC552B3A1558C6FC001F3FFA.sh: line 5: /usr/local/bin/appledoc: No such file or directory
i have this error too , i am using xcode 6 and same problem
Hi, wired issue. Are you using XCode 6.1 and running it on a real device? May you upload your XCode project and relative folders to dropbox and share a link with us (please contact us in private by our profile ’s contact form). Cheers!
i am using xcode 6.0.1
i think the problem is libgpuimage.a frame work is missing that color is red
how i can get libgpuimage.a file to add it
Yes, it seems it’s missing the GPU library, so first check if you have it in the Target Dependencies list, if not, click the + button and add it (see this screenshot: http://s24.postimg.org/bnmo37u2d/Screen_Shot_2014_09_29_at_10_54_42.png)
Then check the Header Search Path, it must include the right path of GPUImage/framework folder (in our template package, we left GPUImage folder outside the CamToon folder, so if you do not move it somewhere else, the right path should be the one into the red mark: http://s27.postimg.org/lwrtplfn7/Screen_Shot_2014_09_29_at_10_58_30.png)
That path must be “recursive”
Hope this helps!
and i download the project again without any change of it , but the problem is still coming , keep in your mind i am buy from you some project as (PIXL – Full Image/Photo Editor App Template) , (MIXTURES – iOS Photo & Texture Editor App) , ( Snapp Story – Picture Editor Full App Template – CodeCanyon Item for Sale
Snapp Story – Picture Editor Full App Template) and so on and all are work fine with me , You are have amazing apps , thank you ,, hope to resolve this problem as soon with you ,,
Ok, then we need you to please compress all your files into a zip file, upload it to Dropbox and send us a download link by our profile’s contact form (do not post it here in the comments board).
We’ll check it out and get back to you asap. Thanks.
thanks you very much , now working perfectly
Perfect, we’re glad about it!
Don’ forget to rate this app on codecanyon
Our portfolio is going to grow with Polaroyd template, for who loves iPhone photo editor apps and vintage stuff, check out its video preview here: http://youtu.be/d2wBzc8uyZ0 and follow us to see when it’ll be released (pretty soon)!
QuickTxt, brand new app template written in Swift soon available on codecanyon, edit and add text over photos quickly and share them, meanwhile check out its video preview: http://youtu.be/gZyDbjpDRZo
can you provide the project without any adds,pop-ups
Hi, we cannot update CamToon taking ads away here on codecayon. You can buy it and then take ads away by deleting their relative code.
64 bit support?
Yes, just open and publish it with XCode 6.1.1.Cheers!
Can I edit photos from library instead of taking from camera ?
Hi, no, it only apply filters to live camera images. Cheers!
No option to select already taken photo ?
No, because it is a live camera app with real-time filters. Cheers!
Thanks. You should consider releasing an app using everything on CamToon except instead of real time, we could take photos or use our own photos. Not much work and some guaranteed sales. Think about it.
Then you can check out PikLab, or PIXL, in our Portfolio. Cheers!
I am looking for one using the GPUImage’s framework. Do you have any?
Yes, CamToon and Retrika, check them out on our portfolio: http://codecanyon.net/user/fvimagination/portfolio
Thanks, but I want not real time + GPUImage’s framework…
You’re welcome. we’re sorry we only have those 2 apps at the present.Cheers!
Use, by you or one client, in a single end product which end users are not charged for. The total price includes the item price and a buyer fee.
Why buy with Envato
Use, by you or one client, in a single end product which end users can be charged for. The total price includes the item price and a buyer fee.