Hey guys, when creating the facebook app for the game is there anything particular I need to setup on facebook for the login to work? My app keeps crashing so Im not sure sure whats wrong with my facebook ID. Is the ID all I need or do I need to configure the facebook login and etc? Again, I never received access to the videos, thanks for your help guys
Hi, have you contacted our support team to get access to the video documentation? Please, do so at firstname.lastname@example.org with the details of your purchase: date of purchase; product name.
Setting up Facebook can be tricky but is all covered in the video documentation.
Done and as I clearly mentioned in my message above I bought the game months ago and never had acess to any of those videos. Next time you guys should put it on YouTube but all I need is help with my facebook app
Hi, thanks for emailing support. Just sent you access to the video documentation.
i want buy games like this pls contact with me email@example.com
Hi, thanks for your interest. You can contact me at firstname.lastname@example.org
hello I need the documentation so I can replace the anti candi crush for the share feature for FB
Thanks for your purchase. Have sent it in the ticket you emailed to support. Let me know if you have any further questions.
Great game! 1 question;
When a user completes a level and at the same time completes an achievement,
then first the achievement pops up (and sometimes also and ad). This leads to a conflict, because it cause the ‘You win’ popup to NOT show and the user goes back in a game that is already won….This is annoying for a user, because the user has to make another move to complete the already completed level. Do you have
a fix for that? Would it be possible to sent the fix by mail, I can easily
implement it in the code. Or could you otherwise just point out, where
in the code I should try to fix this?
Hi, thank you for the detailed bug report. I love these kind of comments. You explained everything I needed to know in order to fix it. The new version (2.2.1) has been submitted for review. The file changed: GameScene.swift. CodeCanyon should approve it within days. However you can download it immediately from the link that can be found in the documentation videos. Thank you again for the detailed explanation of the issue. Alex
Hi, thanks alot for the quick response and fix! I’ve implemented and
tested it and can confirm that it works. Great documentation also btw.
You are welcome. Let me know if you have any further questions.
Did the new update you add new features or did you replace the chartboost ads with admob , actually you should change chartboost with admob in your latest version .
Hi, the source code does have AdMob banner ads. If you wish I can add interstitial ads for you. Contact me at email@example.com for details. You could also add them yourself by following the steps on the official AdMob documentation here: https://developers.google.com/admob/ios/interstitial
Or if it’s too much of coding for you but you still want to do it yourself than you can learn how to do it with one line of code from my course here: https://www.udemy.com/how-to-make-money-with-apps-smart-admob-swift-spritekit/?couponCode=EARLYBIRDFBAFF40
Let me know if you have any further questions.
In-app Purchase doesn’t work
I did everything according to the video
Hi, first of all please double check your setup. There are a lot of steps detailed in the video documentation and as a extra I have done another video with a few more checks: https://www.youtube.com/watch?v=hcl2gqg5aJQ&t=3s
But don’t worry, in-app purchases will work in the live app if they are set up correctly.
Still button does not work
Please let me know what you have done so far and send me a console log from the start of the app till the point where you tap the purchase button. Send it to firstname.lastname@example.org
Hi, I like the game but it’s only for ios device, I need Android app also and have another question parse server is suitable for this app. In future we can increase the level.
Hi, I am an IOS developer. Android version will unfortunately not be supported. Also adding parse server is another hard job, but if you know what you’re doing than you can certainly do it.
Let me know if you have any further questions.
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