Nice game, did you gave me the artwork source as well ?
Hi mohammadkalim, yes , you will have all the game artworks.
sorry for late because very busy schedule ! please let me know which version of cocoas2d !!
and i also need without ads version !
When you use spritebuilder, its included latest cocos2d framework already, you can press publish project, then it will be included in project already.
For disable Ads, please go to file:
Source / MainScene.swift
At line 35:
// set up google admob sdk
CCDirector.sharedDirector().canDisplayAds = true
CCDirector.sharedDirector().canDisplayAds = false
At line 37:
Remove this line as well.
I Want to buy this code. Looking Nice. I have some doubts pls answer me.
1. 64 Bit Support
2. I need code without ads and without InAppPurchsase Can u provide?
4. I dont know abt Spritekit. Can i upload it to store? Is it runs on xcode?
Hi Miccy ,
1. This is IOS game (IPHONE , IPAD)
4. this is running on IOS 8 or above , yes, i can provide all of these, and this is base on coco2d, not spritekit, after you purchased, i will show you how to compile.
Is it supports Xcode 8.1 & iOS 10
Need Code without ads & Inapppurchse Can you provide?
The game does not work and can not download the application as instructive says. I want my money back. Thank you
Hi Atrompetero, the spritebuilder is just updating , thats why you can’t download it .
I can´t open the project folder to edit game elements in sprite builder, help please
To edit the game elements with spritebuilder, please try to rename the project folder with .spritebuilder
and then you will about the open it with spritebuilder.
Please let me know if you have further question.
Already opened, but when you export and open in Xcode get the following error: Module: ‘GoogleMobileAds’ not found
i fixed but i have and over error: ‘iVersion/iVersion.h’ file not found
can i reskin only using xcode?and does it come with a xcode project file ?or do u have to export to xcode and no direct xcode file?
Hi, you can use xcode to reskin, but you have to understand the code first. The best way is to use spritebuilder which I already have good structure for your reskin.
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