rabidflash
- Author had a Free File of the Month
- Bought between 10 and 49 items
- Exclusive Author
- Has been a member for 1-2 years
- Referred between 10 and 49 users
- Sold between 1 000 and 5 000 dollars
- India
15
Purchases
Buyer Rating: Minimum of 3 votes required
| Created | 19 February 13 |
| Last Update | 19 February 13 |
| Compatible Browsers | IE10, Firefox, Safari, Opera, Chrome |
| Software Version | HTML5 |
| High Resolution | No |
| Files Included | JavaScript JS, HTML, CSS |
© All Rights Reserved rabidflash -
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Great bro.
, Good luck with sales.
Awesome ! I like it
Nice work, lovely effect. Would be great on image sliders, and then as users slide the image, velocity is applied ( left or right ) to the rain or snow.
Good luck with sales.
preview link doesn’t appear to be working…
hi
What exactly is the problem? Are you not able to see the page at all or just nothing happens when you click on the buttons?
Also, please let me know which browser/os you’re using.
I’ve checked on mobile devices too and it’s working quite smoothly.
Thanks all for the nice feedback.
one question, can i do many-colored (rainbow) snow? please, can help me with this question, when i buying script?
Hi,
Currently there’s only support for one color for all the particles. Please contact me through my profile page for customizations.
This is awesome! Any chance of getting more features such as lightning, tornado,hurrican, rain/snow, variables that we could turn on to almost create our own weather animation? I would purchase an extended version 100% for sure even for double/tripple the cost if you did this. If you plan on doing this or do not plan please reply so I can decide if i have to do this myself.
hi
Thanks for the purchase.
Unfortunately, lightning and tornado are completely different kind of effects from rain and snow which can be easily produced using particle system.
Infact, I’ve no idea how to make dynamic tornadoes or hurricanes. If you’ve seen any similar item made in flash, please let me know. I can look into it and try to implement in HTML 5 canvas.