CodeCanyon

This or that for performance #2

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CodingJack says

^ Just checked the jQuery version on ipad2 and iphone2 and it doesn’t animates smoothly; in fact all the circles appeared without transition.

I updated the tests to allow “number of circles” selection starting with 20. This way the higher numbers can be tested on the desktop and the lower numbers on Android. But don’t bother comparing on iToys because Safari doesn’t support requestionAnimation :crying:

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VF says


And no particles, postpone them for few years!
lol only for testing I promise :P
Due to the same reason, test results also not something we can utilize (on mobiles). Sadly on mobile devices, testing with real implementation is the only way, as most of the tests are to find “if it is even possible” instead of “how it performs”. So checking with multiple objects or multiple cycles (higher than original scenerio) is not something helpful to understand the mobile possibilities. Fine for desktops though.

Obviously as I guess for any project, you will start by checking the possibilities in mobile/tablets and then think about desktop, that’s why I almost hijacked this thread towards low config device testing. :D

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