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Blender transform help!

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ourben says

Hey everyone,

I’m working on some 3D assets in Blender but I’ve hit a roadblock with a transform problem.

I know how to set an objects pivot to a new position, but how do I “zero” rotation transform? For example, I could make a fan blade that I’d like to duplicate, but the duplicates rotation is adversely affected by the rotation I applied to give the original blade pitch.

I’m used to 3DS where I kinda know my way around. But with a view to keeping things accessible I’d like to be able to keep my assets as Blender files.

Does anyone have any tips?

436 posts
  • Bought between 1 and 9 items
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  • Has been a member for 5-6 years
ourben says

Haha, figured it out.

Ctrl+A to apply transforms.

:-)

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